Chih-hung Chen
Biographic Data
| ID | 8548803 |
|---|---|
| NAME | Chih-hung Chen |
| GIVEN NAMES | Chih-hung |
| FAMILY NAME | Chen |
| SIGNATURE | CHEN C |
| AFFILIATIONS | National Taichung University of Education |
| ORCID | 0000-0002-8308-8946 |
| VERIFIED | Yes |
| TOTAL WORKS | 16 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 16 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
The roles of cognitive and metacognitive strategies in game-based virtual reality learning
Hierarchical analysis of in-service teachers’ barriers to technology-integrated instruction
Barriers to technology adoption in education have emerged as a critical issue in technology-integrated instruction, widely recognized as key factors shaping teachers’ willingness and readiness to adopt technology in classroom practice. This systematic literature review analyzed in-service teachers’ barriers to technology-integrated instruction, based on 116 empirical studies published from 2000 to 2024 in the Web of Science SSCI database. A four-…
Effects of Virtual Reality Game‐Assisted Inquiry‐Based Learning on Bilingual Visual Arts Education
Facilitating EFL students’ class engagement, motivation, self-efficacy, and achievements
Impact of Mobile Technology‐Integrated Dynamic Assessment on Students' Music Rhythm Learning
Effects of integrating a role‐playing game into a virtual reality‐based learning approach on students' perceptions of immersion, self‐efficacy, learning motivation and achievements
Virtual contexts play a crucial role in assisting students' learning. Researchers have taken advantage of the potential of immersive virtual reality (VR) for situating students in inaccessible places, and for engaging them in learning activities. Meanwhile, several previous studies have reported that, in VR‐based learning contexts, students' perception of immersion and learning motivation could be low owing to the lack of clear objectives and pro…
Eumenol—Merck’s Patent Emmenagogue and its Chinese Connections (1896–1961)
This article examines the rise and fall of Eumenol, Merck's patent emmenagogue extracted from danggui (當歸), and its destined connections with China. Understood to affect the blood, danggui, one of the most prolifically used substance among Chinese materia medica, had been included in recipes for women aged from before menarche to after menopause since the twelfth century, but it was not until its production and advertisement by the German pharmac…
Extending the Technology Acceptance Model
While previous studies have investigated the factors influencing Internet adoption, the findings may not be transferable to explain blockchain technology (BCT) adoption, despite its similarities to the Internet. This study addresses this gap by developing an extended technology acceptance model (TAM) to investigate the factors influencing BCT adoption. The model consists of four key factors, including strategic management and social influence at …
Decision-guided chatbots and cognitive styles in interdisciplinary learning
A concept mapping-based prediction-observation-explanation approach to promoting students’ flipped learning achievements and perceptions
A comparison of in-service teachers’ conceptions of barriers to mobile technology-integrated instruction and technology-integrated instruction
Researchers have identified three orders of barriers to probe teachers’ conceptions of technology-integrated instruction, namely extrinsic obstacles, intrinsic obstacles and the lack of design thinking. However, few studies have investigated barriers to teachers’ mobile technology-integrated instruction and compared them with the barriers to their technology-integrated instruction. This study recruited 20 in-service teachers with experience in ad…
Psychological Reactions of Hospital Workers to a Pandemic
Epidemic viral infections, including the outbreak of severe acute respiratory syndrome (SARS) in 2003 and SARS-CoV-2 in 2019, have brought tremendous loss to people across the nations. The aim of this study was to compare the psychological impact of the SARS-CoV-2 pandemic in 2020 and the SARS pandemic in 2003 on hospital workers. Hospital workers at a medical center in Southern Taiwan (n = 1816) were invited to complete questionnaires (SARS-CoV-…
In-service teachers' conceptions of mobile technology-integrated instruction
Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning
AR videos as scaffolding to foster students’ learning achievements and motivation in EFL learning
Augmented reality (AR) is capable of providing students with proper situated scaffolding via overlaying rich media objects on the real‐world learning context. This paper examines the potential of AR to address existing problems with insufficient scaffolding in video learning materials for English as a foreign language (EFL) learners. Thus, an AR video‐enhanced learning (ARVEL) method was designed to assist students’ EFL learning. Furthermore, an …
A military-related townscape
Morphological analysis similar to that employed by M. R. G. Conzen is used to examine the agents and agencies shaping the military city of Zuoying. The walled city and naval base underwent four phases of physical change. These were associated with functional changes that have reflected different military strategies and technologies. Seven morphological regions are recognized. Light is also shed on the urban historical context within which East As…
No prominent works on this page.
A military-related townscape
Morphological analysis similar to that employed by M. R. G. Conzen is used to examine the agents and agencies shaping the military city of Zuoying. The walled city and naval base underwent four phases of physical change. These were associated with functional changes that have reflected different military strategies and technologies. Seven morphological regions are recognized. Light is also shed on the urban historical context within which East As…
Impacts of augmented reality and a digital game on students’ science learning with reflection prompts in multimedia learning
AR videos as scaffolding to foster students’ learning achievements and motivation in EFL learning
Augmented reality (AR) is capable of providing students with proper situated scaffolding via overlaying rich media objects on the real‐world learning context. This paper examines the potential of AR to address existing problems with insufficient scaffolding in video learning materials for English as a foreign language (EFL) learners. Thus, an AR video‐enhanced learning (ARVEL) method was designed to assist students’ EFL learning. Furthermore, an …
In-service teachers' conceptions of mobile technology-integrated instruction
A concept mapping-based prediction-observation-explanation approach to promoting students’ flipped learning achievements and perceptions
A comparison of in-service teachers’ conceptions of barriers to mobile technology-integrated instruction and technology-integrated instruction
Researchers have identified three orders of barriers to probe teachers’ conceptions of technology-integrated instruction, namely extrinsic obstacles, intrinsic obstacles and the lack of design thinking. However, few studies have investigated barriers to teachers’ mobile technology-integrated instruction and compared them with the barriers to their technology-integrated instruction. This study recruited 20 in-service teachers with experience in ad…
Psychological Reactions of Hospital Workers to a Pandemic
Epidemic viral infections, including the outbreak of severe acute respiratory syndrome (SARS) in 2003 and SARS-CoV-2 in 2019, have brought tremendous loss to people across the nations. The aim of this study was to compare the psychological impact of the SARS-CoV-2 pandemic in 2020 and the SARS pandemic in 2003 on hospital workers. Hospital workers at a medical center in Southern Taiwan (n = 1816) were invited to complete questionnaires (SARS-CoV-…
Extending the Technology Acceptance Model
While previous studies have investigated the factors influencing Internet adoption, the findings may not be transferable to explain blockchain technology (BCT) adoption, despite its similarities to the Internet. This study addresses this gap by developing an extended technology acceptance model (TAM) to investigate the factors influencing BCT adoption. The model consists of four key factors, including strategic management and social influence at …
Decision-guided chatbots and cognitive styles in interdisciplinary learning
Effects of integrating a role‐playing game into a virtual reality‐based learning approach on students' perceptions of immersion, self‐efficacy, learning motivation and achievements
Virtual contexts play a crucial role in assisting students' learning. Researchers have taken advantage of the potential of immersive virtual reality (VR) for situating students in inaccessible places, and for engaging them in learning activities. Meanwhile, several previous studies have reported that, in VR‐based learning contexts, students' perception of immersion and learning motivation could be low owing to the lack of clear objectives and pro…
Eumenol—Merck’s Patent Emmenagogue and its Chinese Connections (1896–1961)
This article examines the rise and fall of Eumenol, Merck's patent emmenagogue extracted from danggui (當歸), and its destined connections with China. Understood to affect the blood, danggui, one of the most prolifically used substance among Chinese materia medica, had been included in recipes for women aged from before menarche to after menopause since the twelfth century, but it was not until its production and advertisement by the German pharmac…
Facilitating EFL students’ class engagement, motivation, self-efficacy, and achievements
Impact of Mobile Technology‐Integrated Dynamic Assessment on Students' Music Rhythm Learning
The roles of cognitive and metacognitive strategies in game-based virtual reality learning
Hierarchical analysis of in-service teachers’ barriers to technology-integrated instruction
Barriers to technology adoption in education have emerged as a critical issue in technology-integrated instruction, widely recognized as key factors shaping teachers’ willingness and readiness to adopt technology in classroom practice. This systematic literature review analyzed in-service teachers’ barriers to technology-integrated instruction, based on 116 empirical studies published from 2000 to 2024 in the Web of Science SSCI database. A four-…
Effects of Virtual Reality Game‐Assisted Inquiry‐Based Learning on Bilingual Visual Arts Education
Computer Science (10 works) · Psychology (10 works) · Mathematics education (9 works) · Educational technology (8 works) · Educational Games and Gamification (4 works) · Mobile Learning in Education (4 works) · Multimedia (4 works) · Pedagogy (4 works) · Artificial Intelligence (3 works) · Cognition (3 works)