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Cleo Sgouropoulou

Biographic Data

ID8575169
NAMECleo Sgouropoulou
GIVEN NAMESCleo
FAMILY NAMESgouropoulou
SIGNATURESGOUROPOULOU C
AFFILIATIONSUniversity of West Attica
ORCID0000-0001-8173-2622
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS0
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Approaches to Digital Humanities Pedagogy: A systematic literature review within educational practice

    Open Access•Maria Sofia Georgopoulou, Christos Troussas et al.•ARTICLE•Digital Scholarship in the…•2025

    Over the years, Digital Humanities Pedagogy has swiftly evolved, with a growing emphasis on the intersection between Computing and Humanities. However, in the associated literature, a lack of clarity has been found regarding the adoption of diverse approaches to DH pedagogy in different educational settings. This study tackles this research gap by analyzing the current state of knowledge in the field through a Systematic Literature Review. The ai…

  • Collaborative activities recommendation based on students’ collaborative learning styles using ANN and WSM

    Christos Troussas, Filippos Giannakas et al.•ARTICLE•Interactive Learning Environments•2023

    Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework for providing recommendations of collaborative activities to learners by employing an Artificial Neu…

  • A Novel Teaching Strategy Through Adaptive Learning Activities for Computer Programming

    Open Access•Christos Troussas, Akrivi Krouska et al.•ARTICLE•IEEE Transactions on Education•2021

    Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers adequate learning activities regarding their kind and complexity degree. Background: Tutoring through adap…

  • Collaboration and fuzzy-modeled personalization for mobile game-based learning in higher education

    Open Access•Christos Troussas, Akrivi Krouska et al.•ARTICLE•Computers & Education•2020

No prominent works on this page.

  • Collaboration and fuzzy-modeled personalization for mobile game-based learning in higher education

    Open Access•Christos Troussas, Akrivi Krouska et al.•ARTICLE•Computers & Education•2020

  • A Novel Teaching Strategy Through Adaptive Learning Activities for Computer Programming

    Open Access•Christos Troussas, Akrivi Krouska et al.•ARTICLE•IEEE Transactions on Education•2021

    Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers adequate learning activities regarding their kind and complexity degree. Background: Tutoring through adap…

  • Collaborative activities recommendation based on students’ collaborative learning styles using ANN and WSM

    Christos Troussas, Filippos Giannakas et al.•ARTICLE•Interactive Learning Environments•2023

    Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework for providing recommendations of collaborative activities to learners by employing an Artificial Neu…

  • Approaches to Digital Humanities Pedagogy: A systematic literature review within educational practice

    Open Access•Maria Sofia Georgopoulou, Christos Troussas et al.•ARTICLE•Digital Scholarship in the…•2025

    Over the years, Digital Humanities Pedagogy has swiftly evolved, with a growing emphasis on the intersection between Computing and Humanities. However, in the associated literature, a lack of clarity has been found regarding the adoption of diverse approaches to DH pedagogy in different educational settings. This study tackles this research gap by analyzing the current state of knowledge in the field through a Systematic Literature Review. The ai…

Computer Science (3 works) · Mathematics education (3 works) · Online Learning and Analytics (3 works) · Affordance (2 works) · Artificial Intelligence (2 works) · Human–computer interaction (2 works) · Knowledge management (2 works) · Psychology (2 works) · Testbed (2 works) · World Wide Web (2 works)

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