Nitesh Kumar Jha
Biographic Data
| ID | 8585947 |
|---|---|
| NAME | Nitesh Kumar Jha |
| GIVEN NAMES | Nitesh Kumar |
| FAMILY NAME | Jha |
| SIGNATURE | JHA N K |
| AFFILIATIONS | Indian Institute of Technology Kharagpur |
| ORCID | 0000-0002-5209-1683 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 4 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
How block-based programming supports novice learners’ coding comprehension
VR (virtual reality) Educator
The integration of immersive technologies, such as 360-degree virtual reality (VR) in education presents a promising avenue for enhancing teaching and learning. However, educators often face challenges due to limited technical expertise and resource constraints. This study examined the usability and readiness of educators in adopting the 360 VR Educator platform – a tool grounded in Mayer’s (2005) cognitive theory of multimedia learning – which e…
Improving CSCL Performance
Computer-supported collaborative learning (CSCL) has been broadly utilized in the field of education. However, learners often face difficulties in improving CSCL performance, including improved knowledge elaboration, knowledge convergence, and coregulation. Therefore, the present study aims to compare the effects of automated informative feedback and knowledge graph-based suggestive feedback on knowledge elaboration, knowledge convergence, and co…
Investigating the effect of multiple try-feedback on students computational thinking skills through online inquiry-based learning platform
No prominent works on this page.
Investigating the effect of multiple try-feedback on students computational thinking skills through online inquiry-based learning platform
How block-based programming supports novice learners’ coding comprehension
VR (virtual reality) Educator
The integration of immersive technologies, such as 360-degree virtual reality (VR) in education presents a promising avenue for enhancing teaching and learning. However, educators often face challenges due to limited technical expertise and resource constraints. This study examined the usability and readiness of educators in adopting the 360 VR Educator platform – a tool grounded in Mayer’s (2005) cognitive theory of multimedia learning – which e…
Improving CSCL Performance
Computer-supported collaborative learning (CSCL) has been broadly utilized in the field of education. However, learners often face difficulties in improving CSCL performance, including improved knowledge elaboration, knowledge convergence, and coregulation. Therefore, the present study aims to compare the effects of automated informative feedback and knowledge graph-based suggestive feedback on knowledge elaboration, knowledge convergence, and co…
Computer Science (3 works) · Psychology (3 works) · Educational Games and Gamification (2 works) · Educational technology (2 works) · Mathematics (2 works) · Mathematics education (2 works) · Multimedia (2 works) · Teaching and Learning Programming (2 works) · Artificial Intelligence (1 work) · Comprehension (1 work)