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Ashutosh Kulkarni

Biographic Data

ID8967632
NAMEAshutosh Kulkarni
GIVEN NAMESAshutosh
FAMILY NAMEKulkarni
SIGNATUREKULKARNI A
AFFILIATIONSInternational Institute of Information Technology
VERIFIEDNo
TOTAL WORKS7
TOTAL CITATIONS0
WORKS AS AUTHOR7
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Interactive Mixed-Reality Installations Combining Physical Materials With Advanced Digital Projection Techniques

    Open Access•Ashutosh Kulkarni, Ashutosh Madhukar Kulkarni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Interactive mixed-reality (MR) installations represent a radically different variant of convergence of material objects with the latest methods of digital projection that creates immersive and interactive experiences in art. The current paper is an outline of the design and installation of MR installations that can harmoniously blend the material or tangible component of wood, metal, cloth and transparent media with the interactive dynamic projec…

  • Ai-Powered Music Therapy for Education

    Open Access•Vikrant Nangare, Tanveer Ahmad Wani et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The artificial intelligence (AI) has offered new possibilities to improve the sphere of music therapy as the means of adaptive support within the educational settings. The traditional music therapy methods are useful but very stagnant and cannot be scaled and personalized. This paper suggests an adaptive music therapy program that will be driven by AI and will help individuals regulate their emotions, maintain engagement, and be ready to learn in…

  • Neural Rendering Systems to Produce Hyper-Realistic Artistic Visuals for Multimedia Productions

    Open Access•Mandeep Kaurv, Mercy Paul Selvan et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Neural rendering has been the disruptive technology in the creation of very realistic content of the visual multimedia production that the computer graphics and deep learning have substituted. This paper examines the neural rendering systems that can be trained to produce hyper-realistic artistic images through the acquisition of the complex representations of scenes based on multi-view image representations. The suggested architecture compiles t…

  • Predictive Analytics for Employability in Creative Fields

    Open Access•Mukesh Patil, M Srujan Patil et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The field of employability assessment is getting revolutionized by predictive analytics in creative industries because it can be used to assess skills, portfolios, and career paths based on data. The creative labor markets (design, visual arts, media, and digital content production) can be described by their heterogeneous skills, subjective quality standards, and quickly changing demand trends, which renders the conventional methods of employabil…

  • Machine Learning for Predicting Audience Preferences in Dance

    Open Access•Faizan Anwar Khan, Swadhin Kumar Barisal et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    Artificial intelligence and performing art intersect to provide new opportunities to study human emotion, creativity and aesthetic experience. In this paper, I have introduced a generalized machine learning model to predict the audience preferences in the field of dance by applying the multimodal information visual, audio, and physiological to one analytical system. The CNNLSTMTransformer fusion model is based on the proposed CNN-LSTM-Transformer…

  • Augmented Reality in Media-Based Learning Environments

    Open Access•Kunal Dhaku Jadhav, Poonguzhali S Poonguzhali S et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    Augmented Reality (AR) has become a revolutionary technology in the educational field, and it fills the gap between the physical and the digital learning environment. This paper describes the application of AR to the learning context using media, with a focus on its ability to improve interactivity, immersion, and contextual learning. AR promotes both constructivist and experiential learning methods by integrating multimedia elements like text, a…

  • Neural Networks for Classifying Indian Folk Motifs

    Open Access•Paramjit Baxi, Saritha Sr et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    In this paper, I have outlined a hybrid neural network model of automated classification of Indian folk motifs within the different regional traditions, such as Madhubani, Warli, Kalamkari, and Pattachitra. Introduced was a culturally authentic curated collection of 5000 high-resolution images created by ethical digitization and by human experts. The suggested model uses a Convolutional Block Attention Module (CBAM) in addition to a ResNet-50 bac…

No prominent works on this page.

  • Machine Learning for Predicting Audience Preferences in Dance

    Open Access•Faizan Anwar Khan, Swadhin Kumar Barisal et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    Artificial intelligence and performing art intersect to provide new opportunities to study human emotion, creativity and aesthetic experience. In this paper, I have introduced a generalized machine learning model to predict the audience preferences in the field of dance by applying the multimodal information visual, audio, and physiological to one analytical system. The CNNLSTMTransformer fusion model is based on the proposed CNN-LSTM-Transformer…

  • Augmented Reality in Media-Based Learning Environments

    Open Access•Kunal Dhaku Jadhav, Poonguzhali S Poonguzhali S et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    Augmented Reality (AR) has become a revolutionary technology in the educational field, and it fills the gap between the physical and the digital learning environment. This paper describes the application of AR to the learning context using media, with a focus on its ability to improve interactivity, immersion, and contextual learning. AR promotes both constructivist and experiential learning methods by integrating multimedia elements like text, a…

  • Neural Networks for Classifying Indian Folk Motifs

    Open Access•Paramjit Baxi, Saritha Sr et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2025

    In this paper, I have outlined a hybrid neural network model of automated classification of Indian folk motifs within the different regional traditions, such as Madhubani, Warli, Kalamkari, and Pattachitra. Introduced was a culturally authentic curated collection of 5000 high-resolution images created by ethical digitization and by human experts. The suggested model uses a Convolutional Block Attention Module (CBAM) in addition to a ResNet-50 bac…

  • Interactive Mixed-Reality Installations Combining Physical Materials With Advanced Digital Projection Techniques

    Open Access•Ashutosh Kulkarni, Ashutosh Madhukar Kulkarni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Interactive mixed-reality (MR) installations represent a radically different variant of convergence of material objects with the latest methods of digital projection that creates immersive and interactive experiences in art. The current paper is an outline of the design and installation of MR installations that can harmoniously blend the material or tangible component of wood, metal, cloth and transparent media with the interactive dynamic projec…

  • Ai-Powered Music Therapy for Education

    Open Access•Vikrant Nangare, Tanveer Ahmad Wani et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The artificial intelligence (AI) has offered new possibilities to improve the sphere of music therapy as the means of adaptive support within the educational settings. The traditional music therapy methods are useful but very stagnant and cannot be scaled and personalized. This paper suggests an adaptive music therapy program that will be driven by AI and will help individuals regulate their emotions, maintain engagement, and be ready to learn in…

  • Neural Rendering Systems to Produce Hyper-Realistic Artistic Visuals for Multimedia Productions

    Open Access•Mandeep Kaurv, Mercy Paul Selvan et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Neural rendering has been the disruptive technology in the creation of very realistic content of the visual multimedia production that the computer graphics and deep learning have substituted. This paper examines the neural rendering systems that can be trained to produce hyper-realistic artistic images through the acquisition of the complex representations of scenes based on multi-view image representations. The suggested architecture compiles t…

  • Predictive Analytics for Employability in Creative Fields

    Open Access•Mukesh Patil, M Srujan Patil et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The field of employability assessment is getting revolutionized by predictive analytics in creative industries because it can be used to assess skills, portfolios, and career paths based on data. The creative labor markets (design, visual arts, media, and digital content production) can be described by their heterogeneous skills, subjective quality standards, and quickly changing demand trends, which renders the conventional methods of employabil…

Artificial neural network (2 works) · Augmented reality (2 works) · Augmented Reality Applications (2 works) · Creativity (2 works) · Emotion and Mood Recognition (2 works) · Generative Adversarial Networks and Image Synthesis (2 works) · Neuroscience and Music Perception (2 works) · Visualization (2 works) · Aesthetic Perception and Analysis (1 work) · Alternate frame rendering (1 work)

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