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Seethaladevi S

Biographic Data

ID8968804
NAMESeethaladevi S
GIVEN NAMESS
FAMILY NAMESeethaladevi
SIGNATURES S
AFFILIATIONSMeenakshi Academy of Higher Education and Research
VERIFIEDNo
TOTAL WORKS6
TOTAL CITATIONS0
AUTHOR COUNT6
EDITOR COUNT0
FIRST PUBLICATION YEAR2026
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Arts-Based Research Methods in Social Science Inquiry

    Open Access•Damodaran B Damodaran B, Dai B et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Arts-Based Research (ABR) methods have emerged as innovative and interdisciplinary approaches within social science inquiry, enabling researchers to explore complex human experiences through creative and expressive forms. Unlike traditional research methods that primarily rely on numerical data or textual analysis, arts-based methodologies incorporate artistic practices such as visual arts, storytelling, poetry, performance, music, and digital me…

  • Interactive Mixed-Reality Installations Combining Physical Materials With Advanced Digital Projection Techniques

    Open Access•Ashutosh Kulkarni, Ashutosh Madhukar Kulkarni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Interactive mixed-reality (MR) installations represent a radically different variant of convergence of material objects with the latest methods of digital projection that creates immersive and interactive experiences in art. The current paper is an outline of the design and installation of MR installations that can harmoniously blend the material or tangible component of wood, metal, cloth and transparent media with the interactive dynamic projec…

  • Evaluating the Creative Potential of Stable Diffusion Models in Concept Art Pipelines

    Open Access•Suhas Bhise, Twinkal Israni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Stable Diffusion models have become a groundbreaking technology in the field of generative artificial intelligence that has impacted concept art pipelines in the world of creative industries. This paper will assess the artistic capabilities of Stable Diffusion through the lens of its capability to produce high-quality, heterogeneous, and contextual visual images based on textual prompting. This study examines the main aspects such as dataset sele…

  • Cultural Sustainability and Innovation in Traditional Art Forms

    Open Access•Pushpa Nagini Sripada, Shanthi R Shanthi R et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Traditional art forms represent the cultural identity, history, and values of communities across generations. However, globalization, modernization, and changing consumer preferences have significantly threatened the continuity of many indigenous and traditional artistic practices. Cultural sustainability has therefore become a critical area of research, emphasizing the preservation, revitalization, and transmission of traditional art forms while…

  • Predictive Analytics in Arts Education Management

    Open Access•Jyoti M Shinde, Gajanan Chavan et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The growing sophistication of arts education management, which is created by the variety of learning trajectories, subjective evaluation practices, and production of multimodal creative products, is the reason why the decision-support mechanisms developed beyond the conventional descriptive analytics. The given paper presents an IEEE-based predictive analytics framework adapted to arts education management with the incorporation of heterogeneous …

  • Exploring the Impact of Virtual Reality Environments on Modern Exhibition Design Practices

    Open Access•Gauri Dhopavkar, Kapil Mundada et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The quick development of immersive technologies has changed the field of exhibition design in museums, galleries, and other cultural establishments tremendously. One of these technologies is Virtual Reality (VR) that has become one of the most promising technologies to create interactive and immersive environment of the exhibition. The paper will discuss the consequences of VR spaces on current exhibition designing methods and will explore how VR…

No prominent works on this page.

  • Arts-Based Research Methods in Social Science Inquiry

    Open Access•Damodaran B Damodaran B, Dai B et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Arts-Based Research (ABR) methods have emerged as innovative and interdisciplinary approaches within social science inquiry, enabling researchers to explore complex human experiences through creative and expressive forms. Unlike traditional research methods that primarily rely on numerical data or textual analysis, arts-based methodologies incorporate artistic practices such as visual arts, storytelling, poetry, performance, music, and digital me…

  • Interactive Mixed-Reality Installations Combining Physical Materials With Advanced Digital Projection Techniques

    Open Access•Ashutosh Kulkarni, Ashutosh Madhukar Kulkarni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Interactive mixed-reality (MR) installations represent a radically different variant of convergence of material objects with the latest methods of digital projection that creates immersive and interactive experiences in art. The current paper is an outline of the design and installation of MR installations that can harmoniously blend the material or tangible component of wood, metal, cloth and transparent media with the interactive dynamic projec…

  • Evaluating the Creative Potential of Stable Diffusion Models in Concept Art Pipelines

    Open Access•Suhas Bhise, Twinkal Israni et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Stable Diffusion models have become a groundbreaking technology in the field of generative artificial intelligence that has impacted concept art pipelines in the world of creative industries. This paper will assess the artistic capabilities of Stable Diffusion through the lens of its capability to produce high-quality, heterogeneous, and contextual visual images based on textual prompting. This study examines the main aspects such as dataset sele…

  • Cultural Sustainability and Innovation in Traditional Art Forms

    Open Access•Pushpa Nagini Sripada, Shanthi R Shanthi R et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    Traditional art forms represent the cultural identity, history, and values of communities across generations. However, globalization, modernization, and changing consumer preferences have significantly threatened the continuity of many indigenous and traditional artistic practices. Cultural sustainability has therefore become a critical area of research, emphasizing the preservation, revitalization, and transmission of traditional art forms while…

  • Predictive Analytics in Arts Education Management

    Open Access•Jyoti M Shinde, Gajanan Chavan et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The growing sophistication of arts education management, which is created by the variety of learning trajectories, subjective evaluation practices, and production of multimodal creative products, is the reason why the decision-support mechanisms developed beyond the conventional descriptive analytics. The given paper presents an IEEE-based predictive analytics framework adapted to arts education management with the incorporation of heterogeneous …

  • Exploring the Impact of Virtual Reality Environments on Modern Exhibition Design Practices

    Open Access•Gauri Dhopavkar, Kapil Mundada et al.•ARTICLE•ShodhKosh: Journal of Visual and…•2026

    The quick development of immersive technologies has changed the field of exhibition design in museums, galleries, and other cultural establishments tremendously. One of these technologies is Virtual Reality (VR) that has become one of the most promising technologies to create interactive and immersive environment of the exhibition. The paper will discuss the consequences of VR spaces on current exhibition designing methods and will explore how VR…

Art, Technology, and Culture (2 works) · Augmented reality (2 works) · Virtual reality (2 works) · Visualization (2 works) · Workflow (2 works) · 3D Surveying and Cultural Heritage (1 work) · Aesthetic Perception and Analysis (1 work) · Analytics (1 work) · Artificial Intelligence in Games (1 work) · Artistic and Creative Research (1 work)

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