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Kinshuk Kinshuk

Biographic Data

ID8988341
NAMEKinshuk Kinshuk
GIVEN NAMESKinshuk
FAMILY NAMEKinshuk
SIGNATUREKINSHUK K
AFFILIATIONSUniversity of North Texas
ORCID0000-0003-3923-9003
VERIFIEDYes
TOTAL WORKS20
TOTAL CITATIONS0
WORKS AS AUTHOR19
WORKS AS EDITOR1
FIRST PUBLICATION YEAR2012
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Mobile learning significantly enhances student learning gains

    Open Access•Juan Garzón, Daniel Burgos et al.•ARTICLE•Computers & Education•2025

  • The effect of educational mobile games on learning performance

    Ahmed Tlili, Michael Agyemang Adarkwah et al.•ARTICLE•Interactive Learning Environments•2024

    While several studies have investigated the effects of educational games in education, less attention has been paid specifically to the effects of educational mobile games in education. To address this gap, this study conducted a meta-analysis and research synthesis of 38 studies (N = 3302 participants) to investigate the effects of educational mobile games on students’ learning performance. The analysis included field of education, level of educ…

  • Students’ acceptance of and preferences regarding online exams

    Open Access•Arif Cem Topuz, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2024

  • The effectiveness of design thinking on K-12 school students’ creativity in a maker curriculum

    Open Access•Jinbo Tan, Kinshuk Kinshuk et al.•ARTICLE•Educational Technology Research…•2024

  • Virtual reality and gamification in education

    Open Access•Georgios Lampropoulos, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2024

    This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms. Based on the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) statement, a systematic literatu…

  • Which pedagogical approaches are more effective in mobile learning? A meta‐analysis and research synthesis

    Open Access•Ahmed Tlili, Soheil S Salha et al.•ARTICLE•Journal of Computer Assisted…•2024

  • The changing landscape of mobile learning pedagogy

    Ahmed Tlili, Natalia Padilla-Zea et al.•ARTICLE•Interactive Learning Environments•2023

    With the rapid evolution of mobile technology, the adoption of mobile learning in education has also increased. Several studies have conducted various systematic literature reviews to discuss mobile learning from different perspectives, such as its advantages and limitations. However, limited attention has been paid to pedagogy in mobile learning. To address this gap, this study conducts a systematic review of 165 empirical studies on mobile lear…

  • Determinants of student performance with mobile‐based assessment systems for English as a foreign language courses

    Open Access•Jorge Luis Bacca Acosta, Ramon Fabregat et al.•ARTICLE•Journal of Computer Assisted…•2023

  • Scaffolding in immersive virtual reality environments for learning English

    Open Access•Jorge Luis Bacca Acosta, Julian Tejada et al.•ARTICLE•Educational Technology Research…•2022

  • Determinants of student performance with mobile‐based assessment systems for English as a foreign language courses

    Open Access•Jorge Luis Bacca Acosta, Ramon Fabregat et al.•ARTICLE•Journal of Computer Assisted…•2022

  • Adoption of mobile social media for learning among Chinese older adults in senior citizen colleges

    Open Access•Shu ZHAO, Kinshuk Kinshuk et al.•ARTICLE•Educational Technology Research…•2021

  • Towards utilising emerging technologies to address the challenges of using Open Educational Resources

    Open Access•Ahmed Tlili, Jingjing Zhang et al.•ARTICLE•Educational Technology Research…•2021

  • The effectiveness of partial pair programming on elementary school students’ Computational Thinking skills and self-efficacy

    Open Access•Xuefeng Wei, Lin Lin et al.•ARTICLE•Computers & Education•2021

  • Effect of the flipped classroom on the mathematics performance of middle school students

    Open Access•Xuefeng Wei, I-Ling Cheng et al.•ARTICLE•Educational Technology Research…•2020

  • Effect of behavior patterns on the death of threads in asynchronous discussion forums

    Open Access•Mengmeng Cheng, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2020

  • Framework for designing motivational augmented reality applications in vocational education and training

    Open Access•Jorge Luis Bacca Acosta, Silvia Margarita Baldiris Navarro et al.•ARTICLE•Australasian Journal of…•2019

    One of the greatest advantages of augmented reality (AR) in education is that AR increases student motivation. Nevertheless, there is a gap between the research on student motivation in AR and the definition of frameworks to inform and guide the design and development of AR applications that effectively support student motivation. In this paper, we attempt to bridge that gap as we introduce and evaluate a framework for designing motivational AR a…

  • Emerging Issues in Smart Learning

    Open Access•Guang Chen, Vive Kumar et al.•EDITOR•BOOK•Emerging Issues in Smart Learning•2015

    This book provides an archival forum for researchers, academics, practitioners, and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. The contributions of this book are submitted to the International Conference on Smart Learning Environments (ICSLE 2014). The focus of this book is on the interplay of pedagogy, tec…

  • Is FLIP enough? Or should we use the FLIPPED model instead?

    Open Access•Yunglung Chen, Yuping Wang et al.•ARTICLE•Computers & Education•2014

  • Facilitating learners’ web-based information problem-solving by query expansion-based concept mapping

    Open Access•Yueh-Min Huang, Ming-Chi Liu et al.•ARTICLE•Australasian Journal of…•2014

    Web-based information problem-solving has been recognised as a critical ability for learners. However, the development of students’ abilities in this area often faces several challenges, such as difficulty in building well-organised knowledge structures to support complex problems that require higher-order skills (e.g., system thinking). To resolve these issues, this study employs a semi-automatic tool that supports query expansion-based concept …

  • A context-aware ubiquitous learning approach to conducting scientific inquiry activities in a science park

    Open Access•Gwo-Jen Hwang, Chia-Chun Tsai et al.•ARTICLE•Australasian Journal of…•2012

    Fostering students' scientific inquiry competence has been recognised as being an important and challenging objective of science education. To strengthen the understanding of science theories or notations, researchers have suggested conducting some learning activities in the field via operating relevant devices. In a traditional in-field scientific inquiry activity, the teacher usually lets the students operate the devices on their own after demo…

No prominent works on this page.

  • A context-aware ubiquitous learning approach to conducting scientific inquiry activities in a science park

    Open Access•Gwo-Jen Hwang, Chia-Chun Tsai et al.•ARTICLE•Australasian Journal of…•2012

    Fostering students' scientific inquiry competence has been recognised as being an important and challenging objective of science education. To strengthen the understanding of science theories or notations, researchers have suggested conducting some learning activities in the field via operating relevant devices. In a traditional in-field scientific inquiry activity, the teacher usually lets the students operate the devices on their own after demo…

  • Is FLIP enough? Or should we use the FLIPPED model instead?

    Open Access•Yunglung Chen, Yuping Wang et al.•ARTICLE•Computers & Education•2014

  • Facilitating learners’ web-based information problem-solving by query expansion-based concept mapping

    Open Access•Yueh-Min Huang, Ming-Chi Liu et al.•ARTICLE•Australasian Journal of…•2014

    Web-based information problem-solving has been recognised as a critical ability for learners. However, the development of students’ abilities in this area often faces several challenges, such as difficulty in building well-organised knowledge structures to support complex problems that require higher-order skills (e.g., system thinking). To resolve these issues, this study employs a semi-automatic tool that supports query expansion-based concept …

  • Emerging Issues in Smart Learning

    Open Access•Guang Chen, Vive Kumar et al.•EDITOR•BOOK•Emerging Issues in Smart Learning•2015

    This book provides an archival forum for researchers, academics, practitioners, and industry professionals interested and/or engaged in the reform of the ways of teaching and learning through advancing current learning environments towards smart learning environments. The contributions of this book are submitted to the International Conference on Smart Learning Environments (ICSLE 2014). The focus of this book is on the interplay of pedagogy, tec…

  • Framework for designing motivational augmented reality applications in vocational education and training

    Open Access•Jorge Luis Bacca Acosta, Silvia Margarita Baldiris Navarro et al.•ARTICLE•Australasian Journal of…•2019

    One of the greatest advantages of augmented reality (AR) in education is that AR increases student motivation. Nevertheless, there is a gap between the research on student motivation in AR and the definition of frameworks to inform and guide the design and development of AR applications that effectively support student motivation. In this paper, we attempt to bridge that gap as we introduce and evaluate a framework for designing motivational AR a…

  • Effect of the flipped classroom on the mathematics performance of middle school students

    Open Access•Xuefeng Wei, I-Ling Cheng et al.•ARTICLE•Educational Technology Research…•2020

  • Effect of behavior patterns on the death of threads in asynchronous discussion forums

    Open Access•Mengmeng Cheng, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2020

  • Adoption of mobile social media for learning among Chinese older adults in senior citizen colleges

    Open Access•Shu ZHAO, Kinshuk Kinshuk et al.•ARTICLE•Educational Technology Research…•2021

  • Towards utilising emerging technologies to address the challenges of using Open Educational Resources

    Open Access•Ahmed Tlili, Jingjing Zhang et al.•ARTICLE•Educational Technology Research…•2021

  • The effectiveness of partial pair programming on elementary school students’ Computational Thinking skills and self-efficacy

    Open Access•Xuefeng Wei, Lin Lin et al.•ARTICLE•Computers & Education•2021

  • Scaffolding in immersive virtual reality environments for learning English

    Open Access•Jorge Luis Bacca Acosta, Julian Tejada et al.•ARTICLE•Educational Technology Research…•2022

  • Determinants of student performance with mobile‐based assessment systems for English as a foreign language courses

    Open Access•Jorge Luis Bacca Acosta, Ramon Fabregat et al.•ARTICLE•Journal of Computer Assisted…•2022

  • The changing landscape of mobile learning pedagogy

    Ahmed Tlili, Natalia Padilla-Zea et al.•ARTICLE•Interactive Learning Environments•2023

    With the rapid evolution of mobile technology, the adoption of mobile learning in education has also increased. Several studies have conducted various systematic literature reviews to discuss mobile learning from different perspectives, such as its advantages and limitations. However, limited attention has been paid to pedagogy in mobile learning. To address this gap, this study conducts a systematic review of 165 empirical studies on mobile lear…

  • Determinants of student performance with mobile‐based assessment systems for English as a foreign language courses

    Open Access•Jorge Luis Bacca Acosta, Ramon Fabregat et al.•ARTICLE•Journal of Computer Assisted…•2023

  • The effect of educational mobile games on learning performance

    Ahmed Tlili, Michael Agyemang Adarkwah et al.•ARTICLE•Interactive Learning Environments•2024

    While several studies have investigated the effects of educational games in education, less attention has been paid specifically to the effects of educational mobile games in education. To address this gap, this study conducted a meta-analysis and research synthesis of 38 studies (N = 3302 participants) to investigate the effects of educational mobile games on students’ learning performance. The analysis included field of education, level of educ…

  • Students’ acceptance of and preferences regarding online exams

    Open Access•Arif Cem Topuz, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2024

  • The effectiveness of design thinking on K-12 school students’ creativity in a maker curriculum

    Open Access•Jinbo Tan, Kinshuk Kinshuk et al.•ARTICLE•Educational Technology Research…•2024

  • Virtual reality and gamification in education

    Open Access•Georgios Lampropoulos, Kinshuk Kinshuk•ARTICLE•Educational Technology Research…•2024

    This study aims to analyze the use of virtual reality and gamification in education by examining the existing literature. In addition to virtual reality, this study focuses on gamified virtual reality learning environments which refer to virtual reality learning environments that integrate gamification elements and mechanisms. Based on the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) statement, a systematic literatu…

  • Which pedagogical approaches are more effective in mobile learning? A meta‐analysis and research synthesis

    Open Access•Ahmed Tlili, Soheil S Salha et al.•ARTICLE•Journal of Computer Assisted…•2024

  • Mobile learning significantly enhances student learning gains

    Open Access•Juan Garzón, Daniel Burgos et al.•ARTICLE•Computers & Education•2025

Computer Science (19 works) · Psychology (15 works) · Mathematics education (13 works) · Educational technology (8 works) · Mobile Learning in Education (8 works) · World Wide Web (7 works) · Multimedia (6 works) · Impact of Technology on Adolescents (5 works) · Mobile device (5 works) · Artificial Intelligence (4 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae