Niccolò Albertini
Biographic Data
| ID | 9015855 |
|---|---|
| NAME | Niccolò Albertini |
| GIVEN NAMES | Niccolò |
| FAMILY NAME | Albertini |
| SIGNATURE | ALBERTINI N |
| AFFILIATIONS | Scuola Normale Superiore |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2017 |
| H-INDEX | 0 |
Designing natural gesture interaction for archaeological data in immersive environments
Archaeological data are heterogeneous, making it difficult to correlate and combine different types. Datasheets and pictures, stratigraphic data and 3D models, time and space mixed together: these are only a few of the categories a researcher has to deal with. New technologies may be able to help in this process and trying to solve research related problems needs innovative solutions. In this paper, we describe the whole process for the design an…
Designing natural gesture interaction for archaeological data in immersive environments
Archaeological data are heterogeneous, making it difficult to correlate and combine different types. Datasheets and pictures, stratigraphic data and 3D models, time and space mixed together: these are only a few of the categories a researcher has to deal with. New technologies may be able to help in this process and trying to solve research related problems needs innovative solutions. In this paper, we describe the whole process for the design an…
No prominent works on this page.
Designing natural gesture interaction for archaeological data in immersive environments
Archaeological data are heterogeneous, making it difficult to correlate and combine different types. Datasheets and pictures, stratigraphic data and 3D models, time and space mixed together: these are only a few of the categories a researcher has to deal with. New technologies may be able to help in this process and trying to solve research related problems needs innovative solutions. In this paper, we describe the whole process for the design an…
Designing natural gesture interaction for archaeological data in immersive environments
Archaeological data are heterogeneous, making it difficult to correlate and combine different types. Datasheets and pictures, stratigraphic data and 3D models, time and space mixed together: these are only a few of the categories a researcher has to deal with. New technologies may be able to help in this process and trying to solve research related problems needs innovative solutions. In this paper, we describe the whole process for the design an…
3D Surveying and Cultural Heritage (2 works) · Agora (2 works) · Archaeological Research and Protection (2 works) · Archaeology (2 works) · Computer Science (2 works) · Conservation Techniques and Studies (2 works) · Geography (2 works) · Gesture (2 works) · Human–computer interaction (2 works) · Virtual reality (2 works)