Muhamad Fauzan Sidik
Biographic Data
| ID | 9043329 |
|---|---|
| NAME | Muhamad Fauzan Sidik |
| GIVEN NAMES | Muhamad Fauzan |
| FAMILY NAME | Sidik |
| SIGNATURE | SIDIK M F |
| AFFILIATIONS | Bandung Institute of Technology |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Artistic Affordance in Virtual Reality Painting
Kemunculan Virtual Reality (VR) memungkinkan kegiatan melukis dilakukan di dunia maya, menawarkan media seni yang unik dengan sifat yang sangat berbeda dengan media seni konvensional. Perbedaan materialitas ini berpotensi menghasilkan alternatif media baru, sebuah teori yang dikemukakan oleh Gibson tentang bagaimana suatu lingkungan/sistem menawarkan alternatif berkreasi yang baru. Pada penelitian ini dilakukan eksperimen untuk mengeksplorasi pen…
A Study of Traditional Oil Painters' Artmaking Experiences in Virtual Reality
Recent technological developments have brought back virtual reality (VR) as a new creative medium. This research investigates how artists with no prior VR experience perceive and employ immersive VR environments to translate their physical world creative concepts into the virtual realm. By bridging the gap between traditional and virtual reality art, this study contributes to a deeper understanding of affordance theory in today’s context. Using a…
No prominent works on this page.
Artistic Affordance in Virtual Reality Painting
Kemunculan Virtual Reality (VR) memungkinkan kegiatan melukis dilakukan di dunia maya, menawarkan media seni yang unik dengan sifat yang sangat berbeda dengan media seni konvensional. Perbedaan materialitas ini berpotensi menghasilkan alternatif media baru, sebuah teori yang dikemukakan oleh Gibson tentang bagaimana suatu lingkungan/sistem menawarkan alternatif berkreasi yang baru. Pada penelitian ini dilakukan eksperimen untuk mengeksplorasi pen…
A Study of Traditional Oil Painters' Artmaking Experiences in Virtual Reality
Recent technological developments have brought back virtual reality (VR) as a new creative medium. This research investigates how artists with no prior VR experience perceive and employ immersive VR environments to translate their physical world creative concepts into the virtual realm. By bridging the gap between traditional and virtual reality art, this study contributes to a deeper understanding of affordance theory in today’s context. Using a…
Aesthetic Perception and Analysis (2 works) · Affordance (2 works) · Computer Science (2 works) · Human–computer interaction (2 works) · Virtual reality (2 works) · Virtual Reality Applications and Impacts (2 works) · Aesthetics (1 work) · Art (1 work) · Augmented Reality Applications (1 work) · Creativity in Education and Neuroscience (1 work)