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J Mclaren

Biographic Data

ID9117
NAMEJ Mclaren
GIVEN NAMESJ
FAMILY NAMEMclaren
SIGNATUREMCLAREN J
AFFILIATIONSMedia and Communication, Temple University, Philadelphia, Pennsylvania, USA
ORCID0000-0003-0969-3918
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS1
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2024
H-INDEX1
  • Sex panic and robots: A critical discourse analysis of the banned Texan robotic brothel

    Annette M Masterson, J Mclaren•ARTICLE•Feminist Media Studies•2024•Cited by: 1•References: 14

  • Towards Representational Adequacy: A Critical Analysis of Transgender Representation in Tell Me Why

    Open Access•J Mclaren•ARTICLE•Games and Culture•2023•References: 4

    While transgender representation in media has improved in quantity over the last decade, the representation of transgender men in video games is still limited. In this work, I examine the character Tyler from the game Tell Me Why as a critical case study toward the representational adequacy of transgender people in video games. Through a focus on character design, narrative, paratexts, and game reception, I explore the ways Tyler is a more comple…

  • “See me! Recognize me!” An analysis of transgender media representation

    J Mclaren, Susan Bryant et al.•ARTICLE•Communication Quarterly•2021

    The representation of transgender characters in fictional television has often been plagued by stereotypical and negative portrayals that do not accurately reflect the real experiences of transgender people. This research thus takes as its focus more recent North American television shows in order to assess whether improved forms of representation exist. Using a combination of Content Analysis and Critical Discourse Analysis, this study analyzes …

  • Sex panic and robots: A critical discourse analysis of the banned Texan robotic brothel

    Annette M Masterson, J Mclaren•ARTICLE•Feminist Media Studies•2024•Cited by: 1•References: 14

  • “See me! Recognize me!” An analysis of transgender media representation

    J Mclaren, Susan Bryant et al.•ARTICLE•Communication Quarterly•2021

    The representation of transgender characters in fictional television has often been plagued by stereotypical and negative portrayals that do not accurately reflect the real experiences of transgender people. This research thus takes as its focus more recent North American television shows in order to assess whether improved forms of representation exist. Using a combination of Content Analysis and Critical Discourse Analysis, this study analyzes …

  • Towards Representational Adequacy: A Critical Analysis of Transgender Representation in Tell Me Why

    Open Access•J Mclaren•ARTICLE•Games and Culture•2023•References: 4

    While transgender representation in media has improved in quantity over the last decade, the representation of transgender men in video games is still limited. In this work, I examine the character Tyler from the game Tell Me Why as a critical case study toward the representational adequacy of transgender people in video games. Through a focus on character design, narrative, paratexts, and game reception, I explore the ways Tyler is a more comple…

  • Sex panic and robots: A critical discourse analysis of the banned Texan robotic brothel

    Annette M Masterson, J Mclaren•ARTICLE•Feminist Media Studies•2024•Cited by: 1•References: 14

Gender Studies (3 works) · Political science (3 works) · Psychology (3 works) · Sociology (3 works) · Computer Science (2 works) · Gender Studies (2 works) · Gender, Feminism, and Media (2 works) · Media, Gender, and Advertising (2 works) · Politics (2 works) · Social Psychology (2 works)

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