J Mclaren
Biographic Data
| ID | 9117 |
|---|---|
| NAME | J Mclaren |
| GIVEN NAMES | J |
| FAMILY NAME | Mclaren |
| SIGNATURE | MCLAREN J |
| AFFILIATIONS | Media and Communication, Temple University, Philadelphia, Pennsylvania, USA |
| ORCID | 0000-0003-0969-3918 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Sex panic and robots: A critical discourse analysis of the banned Texan robotic brothel
Towards Representational Adequacy: A Critical Analysis of Transgender Representation in Tell Me Why
While transgender representation in media has improved in quantity over the last decade, the representation of transgender men in video games is still limited. In this work, I examine the character Tyler from the game Tell Me Why as a critical case study toward the representational adequacy of transgender people in video games. Through a focus on character design, narrative, paratexts, and game reception, I explore the ways Tyler is a more comple…
“See me! Recognize me!” An analysis of transgender media representation
The representation of transgender characters in fictional television has often been plagued by stereotypical and negative portrayals that do not accurately reflect the real experiences of transgender people. This research thus takes as its focus more recent North American television shows in order to assess whether improved forms of representation exist. Using a combination of Content Analysis and Critical Discourse Analysis, this study analyzes …
“See me! Recognize me!” An analysis of transgender media representation
The representation of transgender characters in fictional television has often been plagued by stereotypical and negative portrayals that do not accurately reflect the real experiences of transgender people. This research thus takes as its focus more recent North American television shows in order to assess whether improved forms of representation exist. Using a combination of Content Analysis and Critical Discourse Analysis, this study analyzes …
Towards Representational Adequacy: A Critical Analysis of Transgender Representation in Tell Me Why
While transgender representation in media has improved in quantity over the last decade, the representation of transgender men in video games is still limited. In this work, I examine the character Tyler from the game Tell Me Why as a critical case study toward the representational adequacy of transgender people in video games. Through a focus on character design, narrative, paratexts, and game reception, I explore the ways Tyler is a more comple…
Sex panic and robots: A critical discourse analysis of the banned Texan robotic brothel
Gender Studies (3 works) · Political science (3 works) · Psychology (3 works) · Sociology (3 works) · Computer Science (2 works) · Gender Studies (2 works) · Gender, Feminism, and Media (2 works) · Media, Gender, and Advertising (2 works) · Politics (2 works) · Social Psychology (2 works)