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Towards Representational Adequacy

A Critical Analysis of Transgender Representation in Tell Me Why

Bibliographic Data

ID12804657
AuthorsJ Mclaren (0000-0003-0969-3918, Temple University, corresponding author)
Year2023
Volume19
Issue6
Pages783-803
Publication date2023-05-18
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueGames and Culture (JOURNAL)
Journal identifiersISSN: 1555-4120 • E-ISSN: 1555-4139
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.1177/15554120231176634
OpenAlexW4377098701
LanguageEN
Citations received1
References cited16

While transgender representation in media has improved in quantity over the last decade, the representation of transgender men in video games is still limited. In this work, I examine the character Tyler from the game Tell Me Why as a critical case study toward the representational adequacy of transgender people in video games. Through a focus on character design, narrative, paratexts, and game reception, I explore the ways Tyler is a more complex example of transgender representation. Additionally, I argue that the act of bringing transgender people into character creation results in a more complex representation

Character (mathematics · Epistemology · Linguistics · Multimedia · Narrative · Political science · Politics · Representation (politics · Sociology · Transgender · Video game · Computer Science · Digital Games and Media · Gender Studies · Gender, Feminism, and Media · Media, Gender, and Advertising · Psychology

  • Moral complexity in multiperspective video games

    Gabriele D’Amato•Frontiers of Narrative Studies•2026

  • Title unavailable

    Open Access•null null•Philosophy study•2016

  • “See me! Recognize me!” An analysis of transgender media representation

    J Mclaren, Susan Bryant et al.•Communication Quarterly•2021

  • Gaming Sexism

    Amanda C Cote•Gaming Sexism•2020

  • Introduction to Game Analysis

    Clara Fernández-Vara, Clara Fernández Vara•Introduction to Game Analysis•2019

  • Digital Play

    Stephen Kline, S J Kline et al.•Digital Play•2003

  • The Moral Service of Trans NPCs

    Open Access•Aiden J Kosciesza•Games and Culture•2023

  • The Rise of Transgender and Gender Diverse Representation in the Media

    Open Access•Richard Mocarski, Robyn E King et al.•Communication Culture and Critique•2019

  • The Trans/Romance Dilemma in Transamerica and Other Films

    Open Access•Traci B Abbott•The Journal of American Culture•2013

  • Transgender on Screen

    Open Access•John Phillips•Transgender on Screen•2006

  • Putting the Gay in Games

    Open Access•Adrienne Shaw•Games and Culture•2009

  • Transgender Representation in Offline and Online Media

    Lauren B Mcinroy, Shelley Craig et al.•Journal of Human Behavior in the…•2015

Unique citing works1
Citations per year1
Citation span2026 - 2026 (1)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 1

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