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Nelly Joye

Biographic Data

ID9493623
NAMENelly Joye
GIVEN NAMESNelly
FAMILY NAMEJoye
SIGNATUREJOYÉ N
AFFILIATIONSSpeech and Language Therapy School of Health and Social Care University of Essex Colchester UK
ORCID0000-0002-8989-7488
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS0
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Exploring how children with reading difficulties respond to instructional supports in literacy games and the role of prior knowledge

    Open Access•Laura Benton, Nelly Joye et al.•ARTICLE•British Journal of Educational…•2023

    Digital literacy games can be beneficial for children with reading difficulties as a supplement to classroom instruction and an important feature of these games are the instructional supports, such as feedback. To be effective, feedback needs to build on prior instruction and match a learner's level of prior knowledge. However, there is limited research around the relationship between prior knowledge, instruction and feedback in the context of le…

  • Appropriation of literacy technologies in the classroom

    Open Access•Asimina Vasalou, Yvonne Vezzoli et al.•ARTICLE•Journal of Research in Reading•2022

    Background: Approaches to teacher professional development, such as learning designs (LDs), can facilitate primary school teachers' appropriation of literacy technology in the classroom. LDs are detailed learning activities and interventions designed by teachers to plan their use of technology. Methods: Using a creative design methodology to carry out a series of LD workshops with teachers, we aimed to understand how primary school teachers envis…

  • Do children with reading difficulties benefit from instructional game supports? Exploring children's attention and understanding of feedback

    Open Access•Asimina Vasalou, Laura Benton et al.•ARTICLE•British Journal of Educational…•2021

    This paper examines how primary aged children with reading difficulties attend to, understand and act upon different types of feedback within a digital literacy game. A systematic and structured video analysis of twenty‐six children's game play was carried out focussing on moments where children made an error and were followed by in‐game feedback. Our findings show that children benefited from outcome feedback, which supported an accurate interpr…

  • Designing for “challenge” in a large‐scale adaptive literacy game for primary school children

    Open Access•Laura Benton, Manolis Mavrikis et al.•ARTICLE•British Journal of Educational…•2021

    The use of learning games within the classroom is becoming increasingly common because of their potential to positively impact learning. Recent developments in adaptivity offer further possibilities to personalise learning by tailoring the game to an individual child's level or particular learning needs. However, designing an adaptive learning game is a complex process as many different game components have an impact on the provision of optimal c…

No prominent works on this page.

  • Do children with reading difficulties benefit from instructional game supports? Exploring children's attention and understanding of feedback

    Open Access•Asimina Vasalou, Laura Benton et al.•ARTICLE•British Journal of Educational…•2021

    This paper examines how primary aged children with reading difficulties attend to, understand and act upon different types of feedback within a digital literacy game. A systematic and structured video analysis of twenty‐six children's game play was carried out focussing on moments where children made an error and were followed by in‐game feedback. Our findings show that children benefited from outcome feedback, which supported an accurate interpr…

  • Designing for “challenge” in a large‐scale adaptive literacy game for primary school children

    Open Access•Laura Benton, Manolis Mavrikis et al.•ARTICLE•British Journal of Educational…•2021

    The use of learning games within the classroom is becoming increasingly common because of their potential to positively impact learning. Recent developments in adaptivity offer further possibilities to personalise learning by tailoring the game to an individual child's level or particular learning needs. However, designing an adaptive learning game is a complex process as many different game components have an impact on the provision of optimal c…

  • Appropriation of literacy technologies in the classroom

    Open Access•Asimina Vasalou, Yvonne Vezzoli et al.•ARTICLE•Journal of Research in Reading•2022

    Background: Approaches to teacher professional development, such as learning designs (LDs), can facilitate primary school teachers' appropriation of literacy technology in the classroom. LDs are detailed learning activities and interventions designed by teachers to plan their use of technology. Methods: Using a creative design methodology to carry out a series of LD workshops with teachers, we aimed to understand how primary school teachers envis…

  • Exploring how children with reading difficulties respond to instructional supports in literacy games and the role of prior knowledge

    Open Access•Laura Benton, Nelly Joye et al.•ARTICLE•British Journal of Educational…•2023

    Digital literacy games can be beneficial for children with reading difficulties as a supplement to classroom instruction and an important feature of these games are the instructional supports, such as feedback. To be effective, feedback needs to build on prior instruction and match a learner's level of prior knowledge. However, there is limited research around the relationship between prior knowledge, instruction and feedback in the context of le…

Literacy (4 works) · Mathematics education (4 works) · Pedagogy (4 works) · Psychology (4 works) · Child Development and Digital Technology (3 works) · Computer Science (3 works) · Educational Games and Gamification (3 works) · Reading (process) (3 works) · Reading and Literacy Development (2 works) · Set (abstract data type) (2 works)

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