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Guo-Li Chiou

Biographic Data

ID9505599
NAMEGuo-Li Chiou
GIVEN NAMESGuo-Li
FAMILY NAMEChiou
SIGNATURECHIOU G
VERIFIEDNo
TOTAL WORKS4
TOTAL CITATIONS0
WORKS AS AUTHOR4
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2025
H-INDEX0
  • The effects of self-explanation on game-based learning

    Open Access•Guo-Li Chiou, Guo‐Li Chiou et al.•ARTICLE•Computers in Human Behavior•2025

  • Eye movements in the manipulation of hands-on and computer-simulated scientific experiments

    Open Access•Yu-Cin Jian, Leo Yuk Ting Cheung et al.•ARTICLE•Instructional Science•2024

  • Ten years of augmented reality in education

    Open Access•Hsin-Yi Chang, Theerapong Binali et al.•ARTICLE•Computers & Education•2022

    Augmented reality (AR) continues to show its impact in education. While systematic review and meta-analysis studies have synthesized the evidence of this impact, most of them did not differentiate how AR may foster various learning outcomes to different degrees. In this study, 134 (quasi-)experimental studies on augmented reality (AR) in education from 2012 to 2021 were reviewed to discern the impact of AR on three levels of learning outcomes, na…

  • A review of using eye-tracking technology in exploring learning from 2000 to 2012

    Meng-Lung Lai, Meng‐Jung Tsai et al.•ARTICLE•Educational Research Review•2013

No prominent works on this page.

  • A review of using eye-tracking technology in exploring learning from 2000 to 2012

    Meng-Lung Lai, Meng‐Jung Tsai et al.•ARTICLE•Educational Research Review•2013

  • Ten years of augmented reality in education

    Open Access•Hsin-Yi Chang, Theerapong Binali et al.•ARTICLE•Computers & Education•2022

    Augmented reality (AR) continues to show its impact in education. While systematic review and meta-analysis studies have synthesized the evidence of this impact, most of them did not differentiate how AR may foster various learning outcomes to different degrees. In this study, 134 (quasi-)experimental studies on augmented reality (AR) in education from 2012 to 2021 were reviewed to discern the impact of AR on three levels of learning outcomes, na…

  • Eye movements in the manipulation of hands-on and computer-simulated scientific experiments

    Open Access•Yu-Cin Jian, Leo Yuk Ting Cheung et al.•ARTICLE•Instructional Science•2024

  • The effects of self-explanation on game-based learning

    Open Access•Guo-Li Chiou, Guo‐Li Chiou et al.•ARTICLE•Computers in Human Behavior•2025

Cognitive psychology (4 works) · Computer Science (4 works) · Psychology (4 works) · Artificial Intelligence (3 works) · Eye tracking (3 works) · Visual and Cognitive Learning Processes (3 works) · Artificial Intelligence (2 works) · Eye movement (2 works) · Innovative Teaching and Learning Methods (2 works) · Learning effect (2 works)

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