Ndudi Okechukwu Ezeamuzie
Biographic Data
| ID | 9523392 |
|---|---|
| NAME | Ndudi Okechukwu Ezeamuzie |
| GIVEN NAMES | Ndudi Okechukwu |
| FAMILY NAME | Ezeamuzie |
| SIGNATURE | EZEAMUZIE N O |
| AFFILIATIONS | University of Hong Kong |
| ORCID | 0000-0001-8946-5709 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Multidimensional Framing of Environments Beyond Blocks and Texts in K–12 Programming
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K–12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental hurdle of matching programming environments with learners’ cognitive abilities and learning objectives. Thi…
Educational policy as predictor of computational thinking
Discovering computational thinking in everyday problem solving
No prominent works on this page.
Discovering computational thinking in everyday problem solving
Educational policy as predictor of computational thinking
Multidimensional Framing of Environments Beyond Blocks and Texts in K–12 Programming
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K–12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental hurdle of matching programming environments with learners’ cognitive abilities and learning objectives. Thi…
Computer Science (3 works) · Teaching and Learning Programming (3 works) · Artificial Intelligence (2 works) · Computational Thinking (2 works) · Educational Games and Gamification (2 works) · Engineering (2 works) · Innovative Teaching and Learning Methods (2 works) · Management science (2 works) · Mathematics education (2 works) · Programming language (2 works)