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Patricia Funnell

Biographic Data

ID9605568
NAMEPatricia Funnell
GIVEN NAMESPatricia
FAMILY NAMEFunnell
SIGNATUREFUNNELL P
AFFILIATIONSAustralian Catholic University
ORCID0000-0001-6911-2914
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR1992
LATEST PUBLICATION YEAR2024
H-INDEX0
  • Virtual reality games for 3D multimodal designing and knowledge across the curriculum

    Open Access•Kathy A Mills, Alinta Brown et al.•ARTICLE•The Australian Educational…•2024

    Immersive virtual reality (VR) is anticipated to peak in development this decade bringing new opportunities for 3D multimodal designing across all levels of education. The need for students to gain capabilities with multimodal texts—texts that combine two or more modes, such as spoken, written, and visual—is emphasised at all levels of education from P-12 in the Australian Curriculum. Likewise, the use of technology-supported pedagogies is increa…

  • Delivering Quality in Vocational Education

    Veda Dovaston, D Muller et al.•ARTICLE•British Journal of Educational…•1992

    What is quality? quality-the converging ideal quality in practice-case studies with a strong comparative focus achieving quality - issues to be addressed achieving quality - the way forward redefining quality

  • Vocational Education and the Challenge of Europe

    Veda Dovaston, Patricia Funnell et al.•ARTICLE•British Journal of Educational…•1992

No prominent works on this page.

  • Delivering Quality in Vocational Education

    Veda Dovaston, D Muller et al.•ARTICLE•British Journal of Educational…•1992

    What is quality? quality-the converging ideal quality in practice-case studies with a strong comparative focus achieving quality - issues to be addressed achieving quality - the way forward redefining quality

  • Vocational Education and the Challenge of Europe

    Veda Dovaston, Patricia Funnell et al.•ARTICLE•British Journal of Educational…•1992

  • Virtual reality games for 3D multimodal designing and knowledge across the curriculum

    Open Access•Kathy A Mills, Alinta Brown et al.•ARTICLE•The Australian Educational…•2024

    Immersive virtual reality (VR) is anticipated to peak in development this decade bringing new opportunities for 3D multimodal designing across all levels of education. The need for students to gain capabilities with multimodal texts—texts that combine two or more modes, such as spoken, written, and visual—is emphasised at all levels of education from P-12 in the Australian Curriculum. Likewise, the use of technology-supported pedagogies is increa…

Pedagogy (3 works) · Sociology (3 works) · Higher Education Learning Practices (2 works) · Psychology (2 works) · Vocational education (2 works) · Artificial Intelligence (1 works) · Competency Development and Evaluation (1 works) · Computer Science (1 works) · Curriculum (1 works) · Educational Games and Gamification (1 works)

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