Maria Freese
Biographic Data
| ID | 9612187 |
|---|---|
| NAME | Maria Freese |
| GIVEN NAMES | Maria |
| FAMILY NAME | Freese |
| SIGNATURE | FREESE M |
| AFFILIATIONS | Delft University of Technology |
| ORCID | 0000-0001-8700-6250 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Structured briefing
The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems
Background In a world of ever-increasing complexity, organizations and people have an ever-increasing need for support systems that help them understand and shape the world around them. While simulation game design derived from the very idea to propose an instrument able to address complexity, seminal approaches dealt with a different level of complexity. In a networked, digitalized world, complexity has increased, and traditional approaches towa…
Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation
Background. Simulation gaming sessions can be understood as a sequence of briefing, game play, and debriefing - with feedback loops and iterative steps in between. Often, these sessions are supported by a facilitator, who organizes the session, sets learning goals, and guides the players through briefing, game play and debriefing ( Taylor, Backlund & Niklasson, 2012 ), which we call facilitation. Debriefing is a vital part of the facilitation pro…
No prominent works on this page.
Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation
Background. Simulation gaming sessions can be understood as a sequence of briefing, game play, and debriefing - with feedback loops and iterative steps in between. Often, these sessions are supported by a facilitator, who organizes the session, sets learning goals, and guides the players through briefing, game play and debriefing ( Taylor, Backlund & Niklasson, 2012 ), which we call facilitation. Debriefing is a vital part of the facilitation pro…
The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems
Background In a world of ever-increasing complexity, organizations and people have an ever-increasing need for support systems that help them understand and shape the world around them. While simulation game design derived from the very idea to propose an instrument able to address complexity, seminal approaches dealt with a different level of complexity. In a networked, digitalized world, complexity has increased, and traditional approaches towa…
Structured briefing
Computer Science (2 works) · Educational Games and Gamification (2 works) · Applied Psychology (1 work) · Big Data and Business Intelligence (1 work) · Data Visualization and Analytics (1 work) · Debriefing (1 work) · Engineering (1 work) · Facilitation (1 work) · Facilitator (1 work) · Funnel (1 work)