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Maria Freese

Biographic Data

ID9612187
NAMEMaria Freese
GIVEN NAMESMaria
FAMILY NAMEFreese
SIGNATUREFREESE M
AFFILIATIONSDelft University of Technology
ORCID0000-0001-8700-6250
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Structured briefing

    Open Access•Maria Freese, Heide Lukosch•ARTICLE•Computers & Education•2026

  • The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems

    Open Access•Maria Freese, Heide Lukosch•ARTICLE•Simulation & Gaming•2024

    Background In a world of ever-increasing complexity, organizations and people have an ever-increasing need for support systems that help them understand and shape the world around them. While simulation game design derived from the very idea to propose an instrument able to address complexity, seminal approaches dealt with a different level of complexity. In a networked, digitalized world, complexity has increased, and traditional approaches towa…

  • Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation

    Open Access•Sebastian Schwägele, Birgit Zürn et al.•ARTICLE•Simulation & Gaming•2021

    Background. Simulation gaming sessions can be understood as a sequence of briefing, game play, and debriefing - with feedback loops and iterative steps in between. Often, these sessions are supported by a facilitator, who organizes the session, sets learning goals, and guides the players through briefing, game play and debriefing ( Taylor, Backlund & Niklasson, 2012 ), which we call facilitation. Debriefing is a vital part of the facilitation pro…

No prominent works on this page.

  • Design of an Impulse-Debriefing-Spiral for Simulation Game Facilitation

    Open Access•Sebastian Schwägele, Birgit Zürn et al.•ARTICLE•Simulation & Gaming•2021

    Background. Simulation gaming sessions can be understood as a sequence of briefing, game play, and debriefing - with feedback loops and iterative steps in between. Often, these sessions are supported by a facilitator, who organizes the session, sets learning goals, and guides the players through briefing, game play and debriefing ( Taylor, Backlund & Niklasson, 2012 ), which we call facilitation. Debriefing is a vital part of the facilitation pro…

  • The Funnel of Game Design – An Adaptive Game Design Approach for Complex Systems

    Open Access•Maria Freese, Heide Lukosch•ARTICLE•Simulation & Gaming•2024

    Background In a world of ever-increasing complexity, organizations and people have an ever-increasing need for support systems that help them understand and shape the world around them. While simulation game design derived from the very idea to propose an instrument able to address complexity, seminal approaches dealt with a different level of complexity. In a networked, digitalized world, complexity has increased, and traditional approaches towa…

  • Structured briefing

    Open Access•Maria Freese, Heide Lukosch•ARTICLE•Computers & Education•2026

Computer Science (2 works) · Educational Games and Gamification (2 works) · Applied Psychology (1 work) · Big Data and Business Intelligence (1 work) · Data Visualization and Analytics (1 work) · Debriefing (1 work) · Engineering (1 work) · Facilitation (1 work) · Facilitator (1 work) · Funnel (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae