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Hsiao-Yun Chang

Biographic Data

ID9662133
NAMEHsiao-Yun Chang
GIVEN NAMESHsiao-Yun
FAMILY NAMEChang
SIGNATURECHANG H
AFFILIATIONSKanner Foundation
ORCID0000-0002-8470-566X
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Improving procedural skills for autistic adults in a 3D virtual world through embodied hands-on learning

    Yu‐Ju Lan, Scott Grant et al.•ARTICLE•Interactive Learning Environments•2025

    The study aimed to help adults with autism spectrum disorder (ASD) develop procedural, social, and communication skills by integrating two elements, i.e. procedural tasks and authentic contexts. A two-stage design-based research method was adopted to cyclically confirm and evaluate the functions of a 3D virtual Kanner Support Center in Second Life to achieve this aim. The real-world Kanner Support Center is a training and support center set up by…

  • Topic Modeling on Peer Interaction in Online and Mobile Learning of Higher Education

    Open Access•Adam Kao-Wen Weng, Hsiao-Yun Chang et al.•ARTICLE•Education Sciences•2024

    The advent of the digital era has catalyzed transformative shifts in educational paradigms, seamlessly integrating sustainable education with innovative pedagogical approaches that cater to a broader spectrum of learners and educators. As the academic landscape evolves into an information-dense environment, traditional models of one-on-one feedback often fall short, resulting in delays and a lack of diverse intellectual engagement. This shift und…

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  • Topic Modeling on Peer Interaction in Online and Mobile Learning of Higher Education

    Open Access•Adam Kao-Wen Weng, Hsiao-Yun Chang et al.•ARTICLE•Education Sciences•2024

    The advent of the digital era has catalyzed transformative shifts in educational paradigms, seamlessly integrating sustainable education with innovative pedagogical approaches that cater to a broader spectrum of learners and educators. As the academic landscape evolves into an information-dense environment, traditional models of one-on-one feedback often fall short, resulting in delays and a lack of diverse intellectual engagement. This shift und…

  • Improving procedural skills for autistic adults in a 3D virtual world through embodied hands-on learning

    Yu‐Ju Lan, Scott Grant et al.•ARTICLE•Interactive Learning Environments•2025

    The study aimed to help adults with autism spectrum disorder (ASD) develop procedural, social, and communication skills by integrating two elements, i.e. procedural tasks and authentic contexts. A two-stage design-based research method was adopted to cyclically confirm and evaluate the functions of a 3D virtual Kanner Support Center in Second Life to achieve this aim. The real-world Kanner Support Center is a training and support center set up by…

Computer Science (2 works) · Educational technology (2 works) · Human–computer interaction (2 works) · Mathematics education (2 works) · Psychology (2 works) · Artificial Intelligence (1 works) · Autism (1 works) · Autism Spectrum Disorder Research (1 works) · Cognitive psychology (1 works) · Developmental psychology (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae