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Xing-Dong Yang

Biographic Data

ID9668359
NAMEXing-Dong Yang
GIVEN NAMESXing-Dong
FAMILY NAMEYang
SIGNATUREYANG X
AFFILIATIONSSimon Fraser University
ORCID0000-0002-6732-6748
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2024
H-INDEX0
  • MakeBronze

    Open Access•Minjing Yu, Li Wang et al.•ARTICLE•International Journal of…•2024

  • Around-device finger input on commodity smartwatches with learning guidance through discoverability

    Open Access•Marium-E- Jannat, Xing-Dong Yang et al.•ARTICLE•International Journal of…•2023

    User interactions with smartwatches are limited due to one-finger usage on small touch screens. However, smartwatch interaction capabilities can be extended beyond the screen into the around-device space by leveraging multi-finger interactions. In this paper, we explore suitable finger postures and gestures in mid-air and on the back of the palm to extend interaction capabilities on the unmodified commodity smartwatch while ensuring their learnab…

  • ArmMenu

    Huawei Tu, Weiyang Huan et al.•ARTICLE•Behaviour and Information…•2021

    In this paper, we present ArmMenu, a command input approach for distant displays. ArmMenu has a circular interface like pie menus and menu selection is performed by proprioception-based lateral arm movements. We implemented ArmMenu with an off-the-shelf body tracking device (Kinect) and conducted two experiments to validate its efficacy. In the first experiment, we explored the design space of ArmMenu by varying the number of menu items, with exp…

No prominent works on this page.

  • ArmMenu

    Huawei Tu, Weiyang Huan et al.•ARTICLE•Behaviour and Information…•2021

    In this paper, we present ArmMenu, a command input approach for distant displays. ArmMenu has a circular interface like pie menus and menu selection is performed by proprioception-based lateral arm movements. We implemented ArmMenu with an off-the-shelf body tracking device (Kinect) and conducted two experiments to validate its efficacy. In the first experiment, we explored the design space of ArmMenu by varying the number of menu items, with exp…

  • Around-device finger input on commodity smartwatches with learning guidance through discoverability

    Open Access•Marium-E- Jannat, Xing-Dong Yang et al.•ARTICLE•International Journal of…•2023

    User interactions with smartwatches are limited due to one-finger usage on small touch screens. However, smartwatch interaction capabilities can be extended beyond the screen into the around-device space by leveraging multi-finger interactions. In this paper, we explore suitable finger postures and gestures in mid-air and on the back of the palm to extend interaction capabilities on the unmodified commodity smartwatch while ensuring their learnab…

  • MakeBronze

    Open Access•Minjing Yu, Li Wang et al.•ARTICLE•International Journal of…•2024

Interactive and Immersive Displays (3 works) · Artificial Intelligence (2 works) · Computer Science (2 works) · Computer vision (2 works) · Human–computer interaction (2 works) · Archaeology (1 work) · Art (1 work) · Artificial Intelligence (1 work) · Augmented Reality Applications (1 work) · Bronze (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae