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Urszula Szczepankowska-Bednarek

Biographic Data

ID9807352
NAMEUrszula Szczepankowska-Bednarek
GIVEN NAMESUrszula
FAMILY NAMESzczepankowska-Bednarek
SIGNATURESZCZEPANKOWSKA-BEDNAREK U
AFFILIATIONSWarsaw University of Technology
ORCID0000-0002-4425-7962
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Campus Changer

    Open Access•Agnieszka Wendland, Kornel Samociuk et al.•ARTICLE•Urban Planning•2026

    The goal of the article was to develop a serious geogame that allows for the activation of the Warsaw University of Technology’s (WUT) academic community’s involvement in the participatory planning process for campus revitalization and development. The Campus Changer geogame is implemented as a PC‐based application that uses a detailed 3D model of the WUT campus and the players’ real‐time physical location. The geogame allows not only virtual exp…

  • Developing a Serious Game That Supports the Resolution of Social and Ecological Problems in the Toolset Environment of Cities

    Open Access•Robert Olszewski, Mateusz Cegiełka et al.•ARTICLE•ISPRS International Journal of…•2020

    Game engines are not only capable of creating virtual worlds or providing entertainment, but also of modelling actual geographical space and producing solutions that support the process of social participation. This article presents an authorial concept of using the environment of Cities: Skylines and the C# programming language to automate the process of importing official topographic data into the game engine and developing a prototype of a ser…

No prominent works on this page.

  • Developing a Serious Game That Supports the Resolution of Social and Ecological Problems in the Toolset Environment of Cities

    Open Access•Robert Olszewski, Mateusz Cegiełka et al.•ARTICLE•ISPRS International Journal of…•2020

    Game engines are not only capable of creating virtual worlds or providing entertainment, but also of modelling actual geographical space and producing solutions that support the process of social participation. This article presents an authorial concept of using the environment of Cities: Skylines and the C# programming language to automate the process of importing official topographic data into the game engine and developing a prototype of a ser…

  • Campus Changer

    Open Access•Agnieszka Wendland, Kornel Samociuk et al.•ARTICLE•Urban Planning•2026

    The goal of the article was to develop a serious geogame that allows for the activation of the Warsaw University of Technology’s (WUT) academic community’s involvement in the participatory planning process for campus revitalization and development. The Campus Changer geogame is implemented as a PC‐based application that uses a detailed 3D model of the WUT campus and the players’ real‐time physical location. The geogame allows not only virtual exp…

3D Modeling in Geospatial Applications (2 works) · Geographic Information Systems Studies (2 works) · Architectural engineering (1 works) · Augmented Reality Applications (1 works) · Cartography (1 works) · Christian ministry (1 works) · Citizen journalism (1 works) · Computer Science (1 works) · Data science (1 works) · Engineering (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae