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Guoxiong Chen

Biographic Data

ID9893722
NAMEGuoxiong Chen
GIVEN NAMESGuoxiong
FAMILY NAMEChen
SIGNATURECHEN G
AFFILIATIONSSuperMap Software Co., Ltd., Beijing 100015, China
ORCID0000-0002-3687-4012
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Empowering China’s cross-border e-commerce

    Open Access•Shuhua Li, Guoxiong Chen et al.•ARTICLE•Humanities and Social Sciences…•2025

    In recent years, Chinese cross-border e-commerce (CBEC) firms have experienced rapid growth, playing an increasingly vital role in the global market. However, this expansion is accompanied by persistent challenges, including inefficient marketing, costly cross-border communication, and limited financial support. Despite these issues, the key factors driving CBEC firms’ high-quality development remain insufficiently explored. This study fills this…

  • A Fast and Accurate Spatial Target Snapping Method for 3D Scene Modeling and Mapping in Mobile Augmented Reality

    Open Access•Kejia Huang, Chenliang Wang et al.•ARTICLE•ISPRS International Journal of…•2022

    High-performance spatial target snapping is an essential function in 3D scene modeling and mapping that is widely used in mobile augmented reality (MAR). Spatial data snapping in a MAR system must be quick and accurate, while real-time human–computer interaction and drawing smoothness must also be ensured. In this paper, we analyze the advantages and disadvantages of several spatial data snapping algorithms, such as the 2D computational geometry …

  • An Efficient, Platform-Independent Map Rendering Framework for Mobile Augmented Reality

    Open Access•Kejia Huang, Chenliang Wang et al.•ARTICLE•ISPRS International Journal of…•2021

    With the extensive application of big spatial data and the emergence of spatial computing, augmented reality (AR) map rendering has attracted significant attention. A common issue in existing solutions is that AR-GIS systems rely on different platform-specific graphics libraries on different operating systems, and rendering implementations can vary across various platforms. This causes performance degradation and rendering styles that are not con…

No prominent works on this page.

  • An Efficient, Platform-Independent Map Rendering Framework for Mobile Augmented Reality

    Open Access•Kejia Huang, Chenliang Wang et al.•ARTICLE•ISPRS International Journal of…•2021

    With the extensive application of big spatial data and the emergence of spatial computing, augmented reality (AR) map rendering has attracted significant attention. A common issue in existing solutions is that AR-GIS systems rely on different platform-specific graphics libraries on different operating systems, and rendering implementations can vary across various platforms. This causes performance degradation and rendering styles that are not con…

  • A Fast and Accurate Spatial Target Snapping Method for 3D Scene Modeling and Mapping in Mobile Augmented Reality

    Open Access•Kejia Huang, Chenliang Wang et al.•ARTICLE•ISPRS International Journal of…•2022

    High-performance spatial target snapping is an essential function in 3D scene modeling and mapping that is widely used in mobile augmented reality (MAR). Spatial data snapping in a MAR system must be quick and accurate, while real-time human–computer interaction and drawing smoothness must also be ensured. In this paper, we analyze the advantages and disadvantages of several spatial data snapping algorithms, such as the 2D computational geometry …

  • Empowering China’s cross-border e-commerce

    Open Access•Shuhua Li, Guoxiong Chen et al.•ARTICLE•Humanities and Social Sciences…•2025

    In recent years, Chinese cross-border e-commerce (CBEC) firms have experienced rapid growth, playing an increasingly vital role in the global market. However, this expansion is accompanied by persistent challenges, including inefficient marketing, costly cross-border communication, and limited financial support. Despite these issues, the key factors driving CBEC firms’ high-quality development remain insufficiently explored. This study fills this…

Augmented reality (2 works) · Augmented Reality Applications (2 works) · Computer Science (2 works) · Robotics and Sensor-Based Localization (2 works) · 3D computer graphics (1 works) · 3D rendering (1 works) · 3D Shape Modeling and Analysis (1 works) · Advanced Image and Video Retrieval Techniques (1 works) · Algorithm (1 works) · Alternate frame rendering (1 works)

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