Bradley J Ruffle
Biographic Data
| ID | 99693 |
|---|---|
| NAME | Bradley J Ruffle |
| GIVEN NAMES | Bradley J |
| FAMILY NAME | Ruffle |
| SIGNATURE | RUFFLE B J |
| AFFILIATIONS | Ben-Gurion University of the Negev |
| ORCID | 0000-0002-7122-9414 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 89 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2003 |
| LATEST PUBLICATION YEAR | 2018 |
| H-INDEX | 2 |
Costly superstitious beliefs: Experimental evidence
Which Way to Cooperate
Cooperation in real-world dilemmas takes many forms. We introduce a class of two-player games that permits two distinct ways to cooperate in the repeated game. One way to cooperate is to play cutoff strategies, which rely solely on a player’s private value to defection. The second cooperative strategy is to take turns, which relies on publicly available information. Our initial experiments reveal that almost all cooperators adopt cutoff strategie…
On Ritual and Cooperation
Reasonable reasons for waiting
Recent decision‐making research claims to establish that, in violation of Savage's normative sure‐thing principle, individuals often wait to acquire noninstrumental information and subsequently base their decisions upon this information. The current research suggests that characterizing individuals as pursuing noninstrumental or useless information may be overstated. Through a series of experiments we establish, first, that many people choose to …
Religious Ritual and Cooperation: Testing for a Relationship on Israeli Religious and Secular Kibbutzim
Religious Ritual and Cooperation: Testing for a Relationship on Israeli Religious and Secular Kibbutzim
Reasonable reasons for waiting
Recent decision‐making research claims to establish that, in violation of Savage's normative sure‐thing principle, individuals often wait to acquire noninstrumental information and subsequently base their decisions upon this information. The current research suggests that characterizing individuals as pursuing noninstrumental or useless information may be overstated. Through a series of experiments we establish, first, that many people choose to …
On Ritual and Cooperation
Costly superstitious beliefs: Experimental evidence
Which Way to Cooperate
Cooperation in real-world dilemmas takes many forms. We introduce a class of two-player games that permits two distinct ways to cooperate in the repeated game. One way to cooperate is to play cutoff strategies, which rely solely on a player’s private value to defection. The second cooperative strategy is to take turns, which relies on publicly available information. Our initial experiments reveal that almost all cooperators adopt cutoff strategie…
Reasonable reasons for waiting
Recent decision‐making research claims to establish that, in violation of Savage's normative sure‐thing principle, individuals often wait to acquire noninstrumental information and subsequently base their decisions upon this information. The current research suggests that characterizing individuals as pursuing noninstrumental or useless information may be overstated. Through a series of experiments we establish, first, that many people choose to …
Religious Ritual and Cooperation: Testing for a Relationship on Israeli Religious and Secular Kibbutzim
On Ritual and Cooperation
Which Way to Cooperate
Cooperation in real-world dilemmas takes many forms. We introduce a class of two-player games that permits two distinct ways to cooperate in the repeated game. One way to cooperate is to play cutoff strategies, which rely solely on a player’s private value to defection. The second cooperative strategy is to take turns, which relies on publicly available information. Our initial experiments reveal that almost all cooperators adopt cutoff strategie…
Costly superstitious beliefs: Experimental evidence
Economics (3 works) · Political science (3 works) · Computer Science (2 works) · Evolutionary Game Theory and Cooperation (2 works) · Experimental Behavioral Economics Studies (2 works) · Law (2 works) · Law (2 works) · Psychology (2 works) · Religion, Spirituality, and Psychology (2 works) · Affect (linguistics (1 works)