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Yunus Luckinger

Dados Biográficos

ID1679546
NOMEYunus Luckinger
PRENOMESYunus
SOBRENOMELuckinger
ASSINATURALUCKINGER Y
AFILIAÇÕESArkın University of Creative Arts & Design , Girne , Cyprus
ORCID0000-0002-1192-8133
VERIFICADONão
TOTAL DE OBRAS1
TOTAL DE CITAÇÕES1
TOTAL COMO AUTOR1
TOTAL COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2023
ANO MAIS RECENTE DE PUBLICAÇÃO2023
ÍNDICE H1
  • The development of possible worlds in an online video game

    Open Access•Yunus Luckinger•ARTICLE•Semiotica•2023•Citada por: 1•Referências: 10

    With the development of technology, video games have become more and more realistic and indistinguishable from the real world. In this regard, this article takes a semiotic approach to create a better understanding of how possible worlds are created in video games, placing them on a continuum, which shows that the development of possible worlds is based on the reality we face in the real world. A video game called Player Unknown's Battle Grounds …

  • The development of possible worlds in an online video game

    Open Access•Yunus Luckinger•ARTICLE•Semiotica•2023•Citada por: 1•Referências: 10

    With the development of technology, video games have become more and more realistic and indistinguishable from the real world. In this regard, this article takes a semiotic approach to create a better understanding of how possible worlds are created in video games, placing them on a continuum, which shows that the development of possible worlds is based on the reality we face in the real world. A video game called Player Unknown's Battle Grounds …

  • The development of possible worlds in an online video game

    Open Access•Yunus Luckinger•ARTICLE•Semiotica•2023•Citada por: 1•Referências: 10

    With the development of technology, video games have become more and more realistic and indistinguishable from the real world. In this regard, this article takes a semiotic approach to create a better understanding of how possible worlds are created in video games, placing them on a continuum, which shows that the development of possible worlds is based on the reality we face in the real world. A video game called Player Unknown's Battle Grounds …

Artificial Intelligence (1 obras) · Artificial Intelligence (1 obras) · Artificial Intelligence in Games (1 obras) · Battle (1 obras) · Computer Science (1 obras) · Digital Games and Media (1 obras) · Epistemology (1 obras) · Face (sociological concept) (1 obras) · Game art design (1 obras) · Game design (1 obras)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae