The survival game
Impression management and strategies of survival under extreme conditions in a Soviet Gulag prison camp
Dados Bibliográficos
| ID | 2059929 |
|---|---|
| Autores | Gunnar L H Svendsen (0000-0003-2989-2842, University of Southern Denmark), Urs Steiner Brandt (0000-0003-2568-9759, University of Southern Denmark), Gert Tinggaard Svendsen (0000-0003-1463-5421, University of Southern Denmark) |
| Ano | 2023 |
| Volume | 52 |
| Fascículo | 3 |
| Páginas | 509-541 |
| Data de publicação | 2023-06-01 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | Theory and Society (JOURNAL) |
| Identificadores do periódico | ISSN: 0304-2421 • E-ISSN: 1573-7853 |
| Editora | Springer Science and Business Media LLC (PUBLISHER) |
| DOI | 10.1007/s11186-022-09502-3 |
| OpenAlex | W4309028874 |
| Idioma | EN |
| Citações recebidas | 1 |
| Referências citadas | 25 |
How do people survive under extreme conditions? Will selfish, non-cooperating free-rider types – the solo players – have the best chances of surviving? Or would cooperating, hard-working types – the team players – have higher chances? All morale put aside, it is interesting to know whether non-cooperation or cooperation pays off in a game characterized by scarcity and hard competition for survival. A study of people in such a Hobbesian state of nature can also teach us important lessons about social dynamics in contemporary, prosperous societies. An interesting case of ‘The survival game’ can be found in Solzhenitsyn’s (1963 [1962]) self-biographical book, One Day in the Life of Ivan Denisovich, depicting life in a Soviet Gulag prison camp in Siberia January 1951. We use Solzhenitsyn’s work as evidence of the interplay between five player types among prisoners: Cooperative blind-riders (BRs), hard-riders (HRs) and tough-riders (TRs), i.e. the so-called ‘toilers’; non-cooperative easy-riders (ERs), looked upon by the toilers as ‘bastards’, ‘screws’ and ‘errand boys’; and finally Low-riders (LRs), comprising ‘goners’ and ‘jackals’. The main research question addresses the successfulness of the survival strategies of the five player types. Apart from a Multiple Player Approach (MPA) that may be seen as a further development of second-generation theory of collective action (Ostrom & Ahn, 2009), we apply Goffman’s (1959) dramaturgical theory on our case. Hence, we argue that impression management at two different ‘stages’ – the Brigade stage and the Camp stage – is crucial for survival for hard-riding as well as for easy-riding players, in particular strategic masking. Seeking to unite Goffman and game-theoretic MPA, our overall purpose is to make a theoretical contribution to “game-related sociology” (Swedberg, 2001)
Aside · Criminology · Economics · Gulag · Literature · Political science · Prison · Scarcity · Sociology · Survival of the fittest · Contemporary Sociological Theory and Practice · Law · Political Conflict and Governance · Psychology · Social Psychology · Sociology and Norbert Elias
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| Obras citantes distintas | 1 |
|---|---|
| Citações por ano | 0,5 |
| Intervalo de citações | 2024 - 2024 (1) |
| Velocidade de citação | recent |
| Altamente citado | Não |
| Tipos de citação | Neutras: 1 |