Learning to innovate
Students and teachers constructing collective innovation practices in a primary school’s makerspace
Dados Bibliográficos
| ID | 22165342 |
|---|---|
| Autores | Jasmiina Leskinen (0000-0003-2147-3782, University of Helsinki, autor correspondente), A Kajamaa (0000-0002-6397-545X, University of Oulu), Kristiina Kumpulainen (0000-0002-0721-0348, University of Helsinki) |
| Ano | 2023 |
| Volume | 7 |
| Data de publicação | 2023-01-09 |
| Peer Reviewed | Sim |
| Open Access | Sim |
| Tipo | ARTICLE |
| Periódico | Frontiers in Education (JOURNAL) |
| Identificadores do periódico | ISSN: 2504-284X • E-ISSN: 2504-284X |
| Editora | Frontiers Media SA (PUBLISHER • CH) |
| DOI | 10.3389/feduc.2022.936724 |
| OpenAlex | W4313890805 |
| Idioma | EN |
| Citações recebidas | 1 |
| Referências citadas | 43 |
The need to foster citizens’ innovation skills is widely recognized. Although current research acknowledges the potential of makerspaces to promote innovation activities, research still lacks an understanding of underlying mechanisms that can lead the creation of innovations in makerspaces by students. Moreover, research to date has overlooked how innovation practices are formed in K–12 makerspaces. In this sociocultural study, we used ethnographic video data from a Finnish primary school’s makerspace and applied methods of abductive Video Data Analysis to investigate how innovation practices are constructed in first to sixth grade students’ and teachers’ interactions. The results of this study show that the innovations created by the students in the makerspace were an outcome of students’ and teachers’ collective innovation practices. The study provides a typology of these collective innovation practices, namely: taking joint action to innovate, navigating a network of resources, and sustaining innovation activities. Further, our results reveal that the collective actions encouraged students to use skills deemed to be important for innovation creation. Also, adding to existing research knowledge, our results reveal two mechanisms that potentially promote students’ learning to innovate. These mechanisms include the teachers’ orientation to facilitating open-ended STEAM projects and practices that emphasize students’ ownership over their personal projects
Action research · Knowledge management · Mathematics education · Pedagogy · Sociocultural evolution · Sociology · Typology · Computer Science · Innovative Human-Technology Interaction · Open Source Software Innovations · Psychology · Teaching and Learning Programming
Fostering Students' Creativity and Critical Thinking
Social Change in a Material World
The Promise of the Maker Movement for Education
Interaction Analysis
Learning in the Making
Innovative Learning Spaces in the Making
Becoming a Maker Teacher
Group creativity in adolescence
“Failure is just another try”
The emergence of leadership in students’ group interaction in a school-based makerspace
How to measure students’ innovation competences in higher education
Agency in the making
Designing Games, Designing Roles
Collaborative Learning in Makerspaces
Theory Construction in Qualitative Research
Video Data Analysis
| Obras citantes distintas | 1 |
|---|---|
| Citações por ano | 0,33 |
| Intervalo de citações | 2023 - 2023 (1) |
| Velocidade de citação | historical |
| Altamente citado | Não |
| Tipos de citação | Neutras: 1 |