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Never Too Old to Play

The Appeal of Digital Games to an Older Audience

Dados Bibliográficos

ID2409441
AutoresBob De Schutter (0000-0003-3401-5174, KU Leuven, autor correspondente)
Ano2011
Volume6
Fascículo2
Páginas155-170
Data de publicação2011-03-01
Peer ReviewedSim
Open AccessSim
TipoARTICLE
PeriódicoGames and Culture (JOURNAL)
Identificadores do periódicoISSN: 1555-4120 • E-ISSN: 1555-4139
EditoraSAGE Publications Inc (PUBLISHER)
DOI10.1177/1555412010364978
OpenAlexW2148300159
IdiomaEN
Citações recebidas36
Referências citadas13

This study aimed to explore the use of digital games among older adults and provide a set of ''benchmark data'' with respect to the uses and gratifications of these players. To find out who these older players of digital games are, what games they prefer, and what playing motives they have, an exploratory survey was administered among 124 individuals aged between 45 and 85 years old. The results of this survey confirm that the majority of the older digital game audience exists of solitary players with a particular fondness for casual PC games. The most popular playing motive among the respondents was challenge, while social interaction proved to be the most important predictor for the time that respondents invested in playing digital games

Advertising · Appeal · Casual · Exploratory research · Political science · Set (abstract data type · Social science · Sociology · Aging and Gerontology Research · Computer Science · Impact of Technology on Adolescents · Psychology · Social Psychology · Technology Use by Older Adults

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Obras citantes distintas36
Citações por ano2,77
Intervalo de citações2013 - 2026 (14)
Velocidade de citaçãocurrent
Altamente citadoNão
Tipos de citaçãoNeutras: 34
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