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A relationship of mutual exploitation

The evolving ties between the Pentagon, Hollywood, and the commercial gaming sector

Dados Bibliográficos

ID3027854
AutoresSebastian Kaempf (0000-0002-3036-1742, The University of Queensland, autor correspondente)
Ano2019
Volume25
Fascículo4
Páginas542-558
Data de publicação2019-07-04
Peer ReviewedSim
Open AccessNão
TipoARTICLE
PeriódicoSocial Identities (JOURNAL)
Identificadores do periódicoISSN: 1350-4630 • E-ISSN: 1363-0296
EditoraInforma UK Limited (PUBLISHER • GB)
DOI10.1080/13504630.2018.1514151
OpenAlexW2888889900
IdiomaEN
Citações recebidas6
Referências citadas8

This article examines the close historical and contemporary ties between the Pentagon and Hollywood from the 1920s until today. Drawing on the US military as an in-depth case study, the article shows the extent to which key military actors view the conduct of war as an arena that stretches well beyond the actual battlefields and includes the production of war movies, film documentaries, computer simulations and first person shooter video games. The article begins with an examination of the ‘Military-Industrial Complex’ and its evolution into what experts have dubbed ‘The Military-Industrial-Media-Entertainment Network (MIME-Net).’ It then focuses on the military’s relationship with the filming industry, with the production of reality TV, and the commercial gaming industry. It thereby investigates, through in-depth interviews with key stakeholders, how this phenomenon has evolved over time and into new areas where games, simulators, and game technologies cross the boundaries between militaries, the defense industry, Hollywood and the commercial gaming sector. And it shows how the advent of digital new technologies have opened new platforms through which militaries seek to boost recruitment, to (re)write military history, and to influence the portrayal of the armed forces in the eyes of the public

Advertising · Art · Business · Computer security · Entertainment · Entertainment industry · Film industry · Hollywood · Media studies · Movie theater · Multimedia · Pentagon · Political science · Public relations · Sociology · Video game · Visual arts · Computer Science · Defense, Military, and Policy Studies · History · Law

  • Vaporwar and military contents fandom

    Abby Waysdorf•The Journal of Fandom Studies•2022

  • Politics of Play

    Aggie Hirst, Hirst Hirst•Politics of Play•2024

  • Modern Lawfare

    Open Access•Neil C Renic, Sebastian Kaempf•Global Studies Quarterly•2021

  • Visual lawfare

    Open Access•Maayan Amir•Journal of Visual Culture•2022

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    Open Access•Arsenii Khitrov•International Journal of Politics…•2024

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    Helen Berents, B Keogh•Australian Journal of Political…•2019

  • Virtuous War

    James Der Derian•Virtuous war•2009

  • Spectator-Sport War

    Colin Mcinnes, Colin R McInnes•Spectator-Sport War•2002

  • Operation Hollywood

    Open Access•John Lawrence•The Journal of American Culture•2005

  • Reality TV

    Open Access•Victoria Lichterman•The Journal of Popular Culture•2009

  • The Iron Triangle

    Andrew J Pierre, Gordon Adams•Foreign Affairs•1982

  • Hollywood, the Pentagon, and the cinematic production of national security

    Georg Löfflmann•Critical Studies on Security•2013

Obras citantes distintas6
Citações por ano0,86
Intervalo de citações2019 - 2024 (6)
Velocidade de citaçãorecent
Altamente citadoNão
Tipos de citaçãoNeutras: 5
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