Analysis of asymmetric VR games – Steam platform case study
Bibliographic Data
| ID | 11238809 |
|---|---|
| Authors | Kinga Stecuła (0000-0002-6271-2746, Silesian University of Technology, corresponding author) |
| Year | 2024 |
| Volume | 78 |
| Pages | 102673 |
| Publication date | 2024-09-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Technology in Society (JOURNAL) |
| Journal identifiers | ISSN: 0160-791X • E-ISSN: 1879-3274 |
| Publisher | Elsevier BV (PUBLISHER) |
| DOI | 10.1016/j.techsoc.2024.102673 |
| OpenAlex | W4401116633 |
| Language | EN |
| Citations received | 1 |
| References cited | 24 |
With or without you? Interaction and immersion in a virtual reality experience
Virtual reality tourism experiences
Harnessing the power of virtual reality
Constrained and virtually traveling? Exploring the effect of travel constraints on intention to use virtual reality in tourism
The determinants of virtual reality adoption for marine conservation
The impact of a 360° virtual tour on the reduction of psychological stress caused by Covid-19
| Citations per year | 1 |
|---|---|
| Citation span | 2025 - 2025 (1) |
| Highly cited | No |