Does playing the serious game B-SaFe! make citizens more aware of man-made and natural risks in their environment
Bibliographic Data
| ID | 12597643 |
|---|---|
| Authors | Anita Cremers (0000-0002-7435-6515), Hester Stubbé, Dolf van der Beek, Maaike Roelofs, José H Kerstholt (0000-0002-5421-3090, University of Twente, corresponding author), José Kerstholt |
| Year | 2014 |
| Volume | 18 |
| Issue | 10 |
| Pages | 1280-1292 |
| Publication date | 2014-05-22 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of Risk Research (JOURNAL) |
| Journal identifiers | ISSN: 1366-9877 • E-ISSN: 1466-4461 |
| Publisher | Routledge (PUBLISHER • GB) |
| DOI | 10.1080/13669877.2014.919513 |
| OpenAlex | W2140966951 |
| Language | EN |
| Citations received | 7 |
| References cited | 18 |
The goal of the present study was to investigate whether playing a serious game concerning natural and man-made risks leads to increased risk awareness and additional information search. As an experimental task, we developed a serious board game. Fifty-six students participated in the experiment; half of them played the serious game whereas the other half only filled in a questionnaire at pretest and posttest (after two weeks). Participants who had played the game were more aware of risks in their own environment. Furthermore, playing the serious game counterbalanced the decline in self-efficacy as seen in the control condition. In both conditions, participants gathered more information on natural risks. This positive effect in the control condition is probably a side effect of the method used: a reasonably elaborate questionnaire in combination with a delay of two weeks. In all, the results provide a positive basis for further development of the game and to use it on a larger scale to empower citizens to take more responsibility for their own safety
Control (management · Multimedia · Natural (archaeology · Scale (ratio · Serious game · Task (project management · Applied Psychology · Behavioral Health and Interventions · Computer Science · Engineering · Environmental Education and Sustainability · Media Influence and Health · Psychology · Social Psychology
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| Unique citing works | 7 |
|---|---|
| Citations per year | 1,17 |
| Citation span | 2020 - 2025 (6) |
| Citation velocity | recent |
| Highly cited | No |
| Citation types | Neutral: 7 |