I-Mmole
Instructional Framework for Creating Virtual World Lessons
Bibliographic Data
| ID | 12816626 |
|---|---|
| Authors | Steve Downey (University of South Florida, corresponding author) |
| Year | 2011 |
| Volume | 55 |
| Issue | 6 |
| Pages | 33-41 |
| Publication date | 2011-11-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | TechTrends (JOURNAL) |
| Journal identifiers | ISSN: 8756-3894 • E-ISSN: 1559-7075 |
| Publisher | Springer Science+Business Media (PUBLISHER • DE) |
| DOI | 10.1007/s11528-011-0539-z |
| OpenAlex | W1997195338 |
| Language | EN |
| References cited | 19 |
Instructional design · Jargon · Multimedia · Sociology · Vision · World Wide Web · Computer Science · Educational Games and Gamification · Innovative Teaching and Learning Methods · Online and Blended Learning
Theory of Media Literacy
Design Research
Digital game-based learning
The Role of Tutoring in Problem Solving
Games and Simulations in Online Learning
Designing Virtual Worlds
The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments
Preparing Instructional Designers for Game-Based Learning
Preparing Instructional Designers for Game-Based Learning
Some Reflections on the Acquisition of Knowledge
Overview of Problem-based Learning
Design-Based Research
Situated Cognition and the Culture of Learning
| Highly cited | No |
|---|