Pun-based jokes and linguistic creativity
Designing 3R-module
Bibliographic Data
| ID | 13079235 |
|---|---|
| Authors | Elena Aleksandrova (0000-0002-4114-6896, The Russian Presidential Academy of National Economy and Public Administration, corresponding author) |
| Year | 2022 |
| Volume | 10 |
| Issue | 1 |
| Pages | 88-107 |
| Publication date | 2022-04-14 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | European Journal of Humour Research (JOURNAL) |
| Journal identifiers | ISSN: 2307-700X • E-ISSN: 2307-700X |
| Publisher | Cracow Tertium Society for the Promotion of Language Studies (PUBLISHER • PL) |
| DOI | 10.7592/ejhr.2022.10.1.622 |
| OpenAlex | W4224077090 |
| Language | EN |
| References cited | 49 |
The development of creativity becomes a significant issue in the era of automation and information technologies. Linguistic creativity can increase the inventiveness and resourcefulness of the representatives of philological professions. We consider humour as a tool that helps to develop personal creativity. Verbal play as a form of humour is considered as one of the ways to improve linguistic creativity. The 3L-course of linguistic creativity is aimed at developing lingual, localisation & translation, and literary creativity. The 3L-course includes 3R-module designed to improve the ability to recognise, reproduce in another language, and recreate pun-based linguistic inventions and innovations. The 3R-module tasks are based: on the similarity of activity, the similarity of the modality of the stimulus material, the number of languages, and the types of language units. The 3R-module involves the 3T-stage model (transparency, training, and testing).The 3S-test based on sense-finding, solution-finding, and scope-finding tasks revealed that the combination of 3R-module with the 3T-stage model in the scope of the 3L-course would help improve the quantity and quality of ideas and avoid stalemates when creating linguistic inventions. The 3L-course can be useful for philological students, writers, translators, journalists, copywriters, native and foreign language teachers because it helps improve personal creativity and productivity
Creativity · Linguistics · Programming language · Pun · Scope (computer science · Computer Science · Digital Storytelling and Education · Humor Studies and Applications · Psychology · Social Psychology
Paradoxical frames and creative sparks
The Concept of Creativity
Creativity and Culture
A theory of humor elicitation.
The associative basis of the creative process.
A Two-Stage Model for the Appreciation of Jokes and Cartoons
Semantic Mechanisms of Humor
Making Humour Work
Cultures and Traditions of Wordplay and Wordplay Research
Forms of creativity in translation
Humor and Creativity
Towards the automatic detection and identification of English puns
Script theory revis(it)ed
Cognitive aspects of the humor process
Humor comprehension, humor production, and insight
The semantic foundations of cognitive theories of humor
Predicting creativity from early to late adulthood
Sense of humor as a moderator of the relation between stressors and moods
Humor and group effectiveness
Creativity
Positive affect facilitates creative problem solving
Jokes and their Relation to the Unconscious 1905
| Highly cited | No |
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