Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Situating social games in the everyday

An Australian perspective

Bibliographic Data

ID13106491
AuthorsMichele Willson (0000-0002-3703-3020, Curtin University, corresponding author)
Year2015
Volume14
Issue1
Pages57-69
Publication date2015-05-31
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueJournal of Contemporary Eastern Asia (JOURNAL)
Journal identifiersISSN: 2383-9449 • E-ISSN: 2383-9449
PublisherWorld Association for Triple helix and Future strategy studies (PUBLISHER • KR)
DOI10.17477/jcea.2015.14.1.057
OpenAlexW2241477786
LanguageEN
Citations received1
References cited12

This paper explores some of the ways in which social games - games played with others through social network sites such as Facebook - are situated within the everyday. It argues that social games are more than just games; they perform a range of interactive and integrative functions across and within people's lives and therefore need to be investigated as such. Social games en-able spaces for and practices of creative expression, and identity management. They also form a mechanism through which relations can be enacted and maintained across and outside of the game environment. This argument requires the researcher to consider the panoply of ways in which people integrate social games within their lives and everyday practices. Part of a larger project, this paper explores some findings from an exploratory survey of Australian game play-ers about their management and integration of game play within the everyday with a particular focus on gender

Aesthetics · Argument (complex analysis · Epistemology · Everyday life · Identity (music · Perspective (graphical · Political science · Public relations · Situated · Social group · Social identity theory · Social relation · Social science · Sociology · Computer Science · Digital Games and Media · Impact of Technology on Adolescents · Psychology · Social Media and Politics · Social Psychology

  • Facets of Facebook

    Open Access•Baran S Katsiaryna, Kathrin Knautz et al.•Facets of Facebook•2016

  • Families and social network games

    Kelly Boudreau, M Consalvo•Information Communication & Society•2014

  • Looking for Gender

    Open Access•Dmitri Williams, M Consalvo et al.•Journal of Communication•2009

  • Playing The Sims2

    Open Access•Jeroen Jansz, Corinne Avis et al.•New Media & Society•2010

  • Women and games

    Open Access•Pam Royse, Joon Lee et al.•New Media & Society•2007

  • Do you identify as a gamer? Gender, race, sexuality, and gamer identity

    Open Access•Adrienne Shaw•New Media & Society•2011

  • Social Games as Partial Platforms for Identity Co-Creation

    Open Access•Michele Willson•Media International Australia•2015

  • Couples Watching Television

    Alexis J Walker•Journal of Marriage and the Family•1996

  • Facebook and FarmVille

    Open Access•B Burroughs•Games and Culture•2014

Unique citing works1
Citations per year0,1
Citation span2016 - 2016 (1)
Citation velocityhistorical
Highly citedNo

Tools

Open DOIOpen Access
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae