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Between Reality and Fantasy

The Narrative Strategies of the Horror Genre in Productions by Laika Studios (2009-2015)

Bibliographic Data

ID13107336
AuthorsAna Maria Perez-Guerrero (0000-0001-9325-965X, corresponding author), Ana-M Pérez-Guerrero (Universidad de La Sabana, corresponding author), Andrés Forero-Serna (0000-0003-0564-756X, Universidad de La Sabana)
Year1970
Volume32
Issue2
Pages13-26
Publication date1970-01-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueCommunication & Society (JOURNAL)
Journal identifiersISSN: 2386-7876 • E-ISSN: 2386-7876
PublisherUniversidad de Navarra (PUBLISHER • ES)
DOI10.15581/003.32.37840
OpenAlexW4312524872
LanguageEN
Citations received1
References cited5

The purpose of this study is to explore the narrative strategies used to communicate the horror genre in the scripts of Laika studios and to investigate both the extent to which they contribute to imbuing the genre with a unique character in aesthetic and dramatic terms within mainstream animation cinema and the role they fulfil within the framework of their thematic approaches. To this end, a textual analysis of the studio’s productions was conducted for Coraline (Henry Selick, 2009), ParaNorman (Chris Butler & Sam Fell, 2012), The Boxtrolls (Graham Annable & Anthony Stacchi, 2014) and Kubo and the Two Strings (Travis Knight, 2016). The analysis was based on the knowledge categories proposed by Jule Selbo’s (2010) study on the creation of a mental space for the genre. The categories are divided into schematic, specific, and relevant knowledge. Finally, this study demonstrates how the tactics of the horror genre used in these films have enabled a different view of common themes in family-oriented Hollywood animation by communicating a stark image of the family and growing up. Although this image is not transgressive, it is certainly innovative by virtue of its thematic content, in which warnings against romanticising reality abound

Aesthetics · Animation · Art · Art history · Character (mathematics · Fantasy · Hollywood · Literature · Mainstream · Movie theater · Narrative · Scripting language · Sociology · Studio · Visual arts · Cinema and Media Studies · Computer Science · Media, Gender, and Advertising · Philosophy · Shakespeare, Adaptation, and Literary Criticism

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  • Between Reality and Fantasy

    Open Access•Ana Maria Perez-Guerrero, Andrés Forero-Serna•Communication & Society•2019

  • Between Reality and Fantasy

    Open Access•Ana Maria Perez-Guerrero, Ana-M Pérez-Guerrero et al.•Communication & Society•1970

  • Storyboarding

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  • A theory of human motivation

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Unique citing works1
Citations per year0.02
Citation span1970 - 1970 (1)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 1

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