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Usability Evaluation with Eye Tracking

The Case of a Mobile Augmented Reality Application with Historical Images for Urban Cultural Heritage

Bibliographic Data

ID13126549
AuthorsDiana Székely (0000-0002-3786-3729, Polytechnic University of Timişoara), Silviu Vert (0000-0003-2394-4859, Polytechnic University of Timişoara, corresponding author), Oana Rotaru (0000-0003-0550-6871, Polytechnic University of Timişoara), Diana Andone (0000-0001-6600-7860, Polytechnic University of Timişoara)
Year2023
Volume6
Issue3
Pages3256-3270
Publication date2023-03-21
Open AccessYes
TypeARTICLE
VenueHeritage (JOURNAL)
Journal identifiersISSN: 2571-9408 • E-ISSN: 2571-9408
PublisherMDPI AG (PUBLISHER • IT)
DOI10.3390/heritage6030172
OpenAlexW4328104245
LanguageEN
Citations received4
References cited15

Eye-tracking technologies have matured significantly in recent years and have become more affordable and easier to use. We investigated how eye-tracking technology can be applied to evaluate the usability of mobile augmented reality applications with historical images for urban cultural heritage. The experiment involved a series of complex user evaluation sessions, combining semi-structured interviews, observations, think-aloud protocol, SUS questionnaire, and product reaction cards, complemented by eye tracking, to gather insights on the Spotlight Timisoara AR mobile application, part of a digital storytelling multiplatform for the city of Timisoara (Romania), soon to be European Capital of Culture in 2023. The results indicate strong and weak aspects of the application, both as expressed by the participants and as derived from analyzing the eye-tracking data. The paper also lists the main challenges we identified in using eye-tracking equipment to evaluate the usability of such mobile augmented reality applications for urban outdoor heritage

Augmented reality · Cultural heritage · Eye tracking · Geography · Human–computer interaction · Multimedia · Tracking (education · Usability · Augmented Reality Applications · Computer Science · Gaze Tracking and Assistive Technology · Psychology · Visual Attention and Saliency Detection · Artificial Intelligence

  • Beyond Usability

    Open Access•Sophia Bakogianni•Digital Applications in…•2026

  • A Crowdsourcing-Based Digital Storytelling Platform for Preserving Intangible Cultural Heritage

    Open Access•Supaporn Chai-Arayalert, Supattra Puttinaovarat et al.•Heritage•2026

  • Visual effect analysis of gates at modern industrial heritage sites in China based on eye-tracking technology and the semantic difference method

    Open Access•Hao Li, Miaomiao Qi et al.•Humanities and Social Sciences…•2026

  • Documentation and Virtualisation of Vernacular Cultural Heritage

    Open Access•Tomás Ramón Herrero Tejedor, Miguel Ángel Maté-González et al.•Heritage•2023

  • A Survey of Augmented Reality

    Ronald T Azuma•PRESENCE Virtual and Augmented…•1997

  • The System Usability Scale

    James R Lewis•International Journal of…•2018

  • The think aloud method

    David W Eccles, Güler Arsal•Qualitative Research in Sport and…•2017

Citations per year1.33
Citation span2023 - 2026 (4)
Highly citedNo

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Open DOIOpen Access
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