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Sex Differences in Nintendo WiiTM Performance as Expected from Hunter-Gatherer Selection

Bibliographic Data

ID13652012
AuthorsIsabelle D Cherney (0000-0002-3815-9522, Creighton University, corresponding author), Jordan L Poss (Creighton University)
Year2008
Volume102
Issue3
Pages745-754
Publication date2008-06-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenuePsychological Reports (JOURNAL)
Journal identifiersISSN: 0033-2941 • E-ISSN: 1558-691X
PublisherSAGE Publishing (PUBLISHER • US)
DOI10.2466/pr0.102.3.745-754
PMID18763446
OpenAlexW2108659806
LanguageEN
References cited30

To test the hunter-gatherer theory of cognitive sex differences, men and women each played four video games on a Wii console: two games simulating skills necessary for hunting (navigation and shooting) and two games simulating skills necessary for gathering (fine motor and visual search). Men outperformed women on the two hunting games, whereas there were no sex differences on the gathering skill games. The findings are discussed in terms of evolutionary psychology theory

Cognitive psychology · Developmental psychology · Geography · Hunter-gatherer · Multimedia · Selection (genetic algorithm · Test (biology · Video game · Artificial Intelligence · Child and Animal Learning Development · Computer Science · Ecology · Educational Games and Gamification · Psychology · Spatial Cognition and Navigation

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Citation velocityhistorical
Highly citedNo

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