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Pathological gaming in South Korean adolescents from the perspectives of self-esteem and self-control

Bibliographic Data

ID13919294
AuthorsEui Jun Jeong (0000-0002-5718-8476, Konkuk University Medical Center, corresponding author), Dae‐Young Lee (0000-0003-3839-2700, Konkuk University Medical Center), Daeyoung Lee, Sung Je Lee (0000-0002-8423-4562, Konkuk University Medical Center), Jeonyoung Kong (Konkuk University Medical Center)
Year2021
Volume49
Issue3
Pages1-11
Publication date2021-03-10
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueSocial Behavior and Personality An International Journal (JOURNAL)
Journal identifiersISSN: 0301-2212 • E-ISSN: 1179-6391
PublisherScientific Journal Publishers Limited (PUBLISHER)
DOI10.2224/sbp.9657
OpenAlexW3138551939
LanguageEN
Citations received3

We empirically tested how environmental factors (i.e., parents, peers, and teachers) around South Korean adolescents affect the psychological factors (i.e., self-esteem and self-control) related to self-identify formation, and how each of these factors ultimately affects pathological gaming. Using a three-wave (6-month interval per wave) panel survey design, we conducted a survey with 1,037 adolescents in South Korea and verified the relationships using structural equation modeling. The results indicate that adolescents with higher self-control and selfesteem showed low levels of pathological gaming. Self-control (vs. gaming time) had a stronger effect on pathological gaming, and school environment (vs. gaming time) had a greater effect on self-control. Selfesteem, mostly influenced by parental environment, diminished pathological gaming. Our results show the critical role of these psychological factors in preventing adolescents' pathological gaming, regardless of gaming time

Affect (linguistics · Control (management · Developmental psychology · Pathological · Self-control · Self-esteem · Structural equation modeling · Clinical Psychology · Communication · Impact of Technology on Adolescents · Medicine · Mental Health Research Topics · Psychological and Temporal Perspectives Research · Psychology · Social Psychology

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    Open Access•Michael J Kavanagh, Charlotte Brett et al.•Computers in Human Behavior•2023

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    Open Access•Bin Gao, Yi Xu et al.•BMC Psychology•2023

  • Pathological online game use of secondary vocational school students

    Open Access•Lixian Yang, Yuan Chen et al.•Frontiers in Psychiatry•2022

Unique citing works3
Citations per year0.75
Citation span2022 - 2023 (2)
Citation velocityhistorical
Highly citedNo
Citation typesNeutral: 3

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Open DOIOpen Access
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