Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Improving Navigation and Learning in Hypertext Environments With Navigable Concept Maps

Bibliographic Data

ID15216010
AuthorsSadhana Puntambekar (0000-0002-7102-0127, University of Connecticut, corresponding author), Agnes Stylianou (University of Connecticut), Roland Hübscher (Bentley University)
Year2003
Volume18
Issue4
Pages395-428
Publication date2003-12-01
Open AccessNo
TypeARTICLE
VenueHuman-Computer Interaction (JOURNAL)
Journal identifiersISSN: 0737-0024 • E-ISSN: 1532-7051
PublisherTaylor & Francis (PUBLISHER • GB)
DOI10.1207/s15327051hci1804_3
OpenAlexW2013396593
LanguageEN
Citations received5
References cited23

This article discusses the design of Concept Mapped Project-Based Activity Scaffolding System (CoMPASS) and the theoretical foundations that it is based on. CoMPASS is a hypertext system that presents students with external, graphical representations in the form of concept maps as well as textual representations both of which change dynamically as students traverse through the domain and make navigational decisions. In a study in which middle school students used CoMPASS, students' navigation paths, as well as their learning outcomes, were analyzed. A comparison class in which students used the system without the maps for navigation provided information about students' use of the maps for navigation and its effect on their learning. It was found that students who used the maps version of the system performed significantly better in a concept mapping test as well as an essay test, and their navigation was more focused. This article discusses the findings of the study and its implications for designing hypertext systems

Cartography · Class (philosophy · Compass · Domain (mathematical analysis · Geography · Human–computer interaction · Hypertext · Multimedia · Navigation system · Test (biology · Traverse · World Wide Web · Computer Science · Innovative Teaching and Learning Methods · Open Education and E-Learning · Usability and User Interface Design · Artificial Intelligence

  • Interactive Multimodal Learning Environments

    Open Access•Roxana Moreno, Richard E Mayer et al.•Educational Psychology Review•2007

  • Rochester Healthy Community Partnership

    Open Access•Mark L Wieland, Maizam Alias et al.•Frontiers in Public Health•2023

  • Concept Maps and Open Learner Models in a Computer Networking Course

    Open Access•Jordan Barria-Pineda, Pratibha Menon et al.•IEEE Transactions on Education•2025

  • Epistemic scaffolding

    Feng Lin, Sadhana Puntambekar•International Journal of Science…•2024

  • Reading Strategies and Hypertext Comprehension

    Ladislao Salmerón, Jose J Canas et al.•Discourse Processes•2005

  • Learning How to Learn

    Open Access•Joseph D Novak, D Bob Gowin et al.•Learning How to Learn•1984

  • Writing Space

    Jay David Bolter•Writing Space•2001

  • Promoting Active Learning

    Amy Shapiro, Amy M Shapiro•Human-Computer Interaction•1998

  • Educational Technology

    Open Access•Walter Wager•Education and Urban Society•1992

  • Situated Cognition and the Culture of Learning

    Open Access•John Seely Brown, Alan Collins et al.•Educational Researcher•1989

Citations per year0.24
Citation span2005 - 2025 (21)
Highly citedNo

Tools

Open DOISci-Hub
Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae