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A Computational Model of “Active Vision” for Visual Search in Human–Computer Interaction

Bibliographic Data

ID15216161
AuthorsTim Halverson (0000-0002-4036-0620, United States Air Force Research Laboratory, corresponding author), Anthony J Hornof (University of Oregon)
Year2011
Volume26
Issue4
Pages285-314
Publication date2011-12-30
Open AccessNo
TypeARTICLE
VenueHuman-Computer Interaction (JOURNAL)
Journal identifiersISSN: 0737-0024 • E-ISSN: 1532-7051
PublisherTaylor & Francis (PUBLISHER • GB)
DOI10.1080/07370024.2011.625237
OpenAlexW2026558133
LanguageEN
Citations received6
References cited37

Human visual search plays an important role in many human–computer interaction (HCI) tasks. Better models of visual search are needed not just to predict overall performance outcomes, such as whether people will be able to find the information needed to complete an HCI task, but to understand the many human processes that interact in visual search, which will in turn inform the detailed design of better user interfaces. This article describes a detailed instantiation, in the form of a computational cognitive model, of a comprehensive theory of human visual processing known as ‘‘active vision’ ’ (Findlay & Gilchrist, 2003). The computational model is built using the Executive Process-Interactive Control cognitive architecture. Eye-tracking data from three experiments inform the development and validation of the model. The modeling asks—and at least partially answers—the four questions of active vision: (a) What can be perceived in a fixation? (b) When do the eyes move? (c) Where do the eyes move? (d) What information is integrated between eye movements

Active vision · Cognition · Cognitive architecture · Cognitive model · Cognitive science · Computational model · Eye movement · Eye tracking · Fixation (population genetics · Gaze · Human–computer interaction · Vision science · Visual Search · Computer Science · Gaze Tracking and Assistive Technology · Neural and Behavioral Psychology Studies · Psychology · Visual perception and processing mechanisms · Artificial Intelligence

  • Modeling how menu search strategies develop with experience

    Open Access•Gilles Bailly, Daniel Duarte et al.•International Journal of…•2025

  • Understanding visual search in graphical user interfaces

    Open Access•Aini Putkonen, Yue Jiang et al.•International Journal of…•2025

  • Covert-attention shifting superseded

    Open Access•David Kieras, David E Kieras et al.•Psychonomic Bulletin & Review•2026

  • Evolution and trends in visual search research

    Open Access•Sana Cherukat, Shabnam Shabnam•Current Psychology•2026

  • Trigger motion and interface optimization of an eye-controlled human-computer interaction system based on voluntary eye blinks

    Guorui Ma, Guo-Rui Ma et al.•Human-Computer Interaction•2023

  • The task-attention theory of game learning

    Open Access•Joe Cutting, Sebastian Deterding•Human-Computer Interaction•2022

  • What attributes guide the deployment of visual attention and how do they do it?

    Open Access•Jeremy M Wolfe, Todd S Horowitz•Nature Reviews Neuroscience•2004

  • Guided Search 2.0 A revised model of visual search

    Open Access•Jeremy M Wolfe•Psychonomic Bulletin & Review•1994

  • Identifying fixations and saccades in eye-tracking protocols

    Open Access•Dario D Salvucci, Joseph H Goldberg•Proceedings of the symposium on…•2000

  • Strategies for Guiding Interactive Search

    Duncan P Brumby, Andrew Howes•Human-Computer Interaction•2008

  • Modeling the Visual Search of Displays

    Michael D Fleetwood, Michael Fleetwood et al.•Human-Computer Interaction•2006

  • An Overview of the Epic Architecture for Cognition and Performance With Application to Human-Computer Interaction

    David Kieras, Davis E Kieras et al.•Human-Computer Interaction•1997

  • Act-R

    Jared R Anderson, John R Anderson et al.•Human-Computer Interaction•1997

  • Cognitive Strategies for the Visual Search of Hierarchical Computer Displays

    Anthony J Hornof•Human-Computer Interaction•2004

  • A Cognitive Model for Understanding Graphical Perception

    Gerald Lee Lohse•Human-Computer Interaction•1993

  • Snif-Act

    Open Access•Wai‐Tat Fu, Wai-Tat Fu et al.•Human-Computer Interaction•2007

Citations per year1.5
Citation span2022 - 2026 (5)
Highly citedNo

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