Immersive Art Exhibitions
Sensory Intensity Effects on Visitor Satisfaction via Visitor Attention and Visitor Experience
Bibliographic Data
| ID | 15322711 |
|---|---|
| Authors | Dajun Luo (0000-0002-3970-9901, Vrije Universiteit Brussel, corresponding author), Lieve Doucé (0000-0002-4259-0841, Hasselt University), Karin Nys (0000-0001-6032-9439, Vrije Universiteit Brussel) |
| Year | 2025 |
| Volume | 28 |
| Issue | 2 |
| Pages | 272-293 |
| Publication date | 2025-06-26 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Visitor Studies (JOURNAL) |
| Journal identifiers | ISSN: 1064-5578 • E-ISSN: 1934-7715 |
| Publisher | Routledge (PUBLISHER • GB) |
| DOI | 10.1080/10645578.2025.2510838 |
| OpenAlex | W4411667667 |
| Language | EN |
| Citations received | 2 |
| References cited | 67 |
The rise of multisensory-immersive technology has transformed visitor experiences in museums, yet a notable gap remains in distinguishing between immersive and traditional exhibitions. This study examines the added value of immersive exhibitions over traditional formats, specifically how sensory intensity influences experiential satisfaction. A survey of 356 participants who visited either a digital immersive exhibition rich in visual and auditory stimuli or a traditional art museum exhibition with limited sensory inputs (mainly by eyes) reveals that immersive experiences significantly enhance attention, experience, and overall satisfaction. The findings also suggest that visitor attention is a valuable extension to the experience economy model, with esthetic, entertainment, and escapism dimensions substantially contributing to satisfaction. The study highlights the importance of integrating sensory inputs to capture visitor attention, thereby extending the experience economy framework through an exploration of cause-and-effect relationships. Practical implications for museum management are discussed, offering insights for optimizing visitor engagement
Art · Exhibition · Visitor pattern · Visual arts · Aesthetic Perception and Analysis · Color perception and design · Computer Science · Museums and Cultural Heritage · Psychology
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Pine and Gilmore's Concept of Experience Economy and Its Dimensions
Exploring Satisfying Experiences in Museums
The multifaceted interplay between attention and multisensory integration
A Cognitive Model of the Antecedents and Consequences of Satisfaction Decisions
Museum Marketing
Interpreting the impact of augmented reality on heritage tourism
There is more to touch than meets the eye
Measuring Experience Economy Concepts
The Embodied Gaze
Material Culture, Museums, and Memory
Designing Soundscapes for Presence in Virtual Reality Exhibitions
The senses in tourism design
Attitude-behavior relations
Farewell to Tradition? Presenting Archaeology after the Digital Turn
How authenticity is negotiated and experienced by clergy and tourists at religious World Heritage sites
Understanding museum visitor satisfaction and revisit intentions through mobile guide system
Museum marketing as a tool for survival and creativity
Multisensory museum experience
Changing Values in the Art Museum
Art, touch and meaning making
The affective turn in museums and the rise of affective curatorship
Visual content analysis of visitors' engagement with an instagrammable exhibition
Museums in the Infosphere
Ten years of a model of aesthetic appreciation and aesthetic judgments
Sensing art and artifacts
Beyond virtual museums
Tate Sensorium
Extreme VR
Introduction to Sensory Museology
Synesthesia and Cross-Modality in Contemporary Audiovisuals
Seeing and Being Seen
Reconsidering Baron and Kenny
Speaking of Art as Embodied Imagination
| Unique citing works | 2 |
|---|---|
| Citations per year | 2 |
| Citation span | 2025 - 2026 (2) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 2 |