Bio-camera and bio-screen
Inclusive use of smartphone in the context of performer training
Bibliographic Data
| ID | 15399985 |
|---|---|
| Authors | Anna Makrzanowska (0000-0002-6730-8734, Loughborough University, corresponding author) |
| Year | 2020 |
| Volume | 16 |
| Issue | 2 |
| Pages | 168-186 |
| Publication date | 2020-05-03 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | International Journal of Performance Arts and Digital Media (JOURNAL) |
| Journal identifiers | ISSN: 1479-4713 • E-ISSN: 2040-0934 |
| Publisher | Taylor & Francis (PUBLISHER • GB) |
| DOI | 10.1080/14794713.2020.1773159 |
| OpenAlex | W3036017586 |
| Language | EN |
| References cited | 9 |
The first part of the article introduces the concept of bio-camera and bio-screen seen as a staged synergy between the performer’s living body and the accessible transmedia object: a smartphone. The point of departure for the investigation of the performative potential of the digital objects comes from Kantor’s conception of the ‘bio-object’ – where performer and object have the same degree of agency and both are treated as dramaturgical material or an artwork. In order to discuss the ontological status of bio-screen and bio-camera the argument investigates the Theatre Cricot2’s bio-object and examines an everyday immanent synergy between a living body and a smartphone. The function of multiple/multidirectional types of immanent synergies are explained and differentiated from the staged synergy that is activated in the context of performance. The second part of this article offers a detailed evaluation of a set of exercises with smartphones that entail the use of the telematic connection. Given that the bio-screen and bio-camera represent a broad range of approaches, this article narrows its focus to a chosen set of exercises presented in the form of a semi-photo essay together with analytical commentary. Therefore, the first and second parts differ in the manner of presentation and articulation
Art · Context (archaeology · Geography · Human–computer interaction · Multimedia · Performing arts · Training (meteorology · Visual arts · Cinema and Media Studies · Computer Science · Cultural Industries and Urban Development · Visual Culture and Art Theory
| Citation velocity | historical |
|---|---|
| Highly cited | No |