Exploring the Opportunity to Use Virtual Reality for the Education of Children with Disabilities
Bibliographic Data
| ID | 15715775 |
|---|---|
| Authors | Ioana Bianca Chițu (0000-0002-0608-8045, Transylvania University of Brașov), Alina Simona Tecău (0000-0001-7743-1608, Transylvania University of Brașov), Cristinel Constantin (0000-0003-0928-7717, Transylvania University of Brașov, corresponding author), Bianca Tescașiu (0000-0003-2865-0040, Transylvania University of Brașov), Tamara-Oana Brătucu (Transylvania University of Brașov), Gabriel Brătucu (0000-0002-9636-3660, Transylvania University of Brașov), Ioana-Mădălina Purcaru (0000-0002-3197-4604, Transylvania University of Brașov) |
| Year | 2023 |
| Volume | 10 |
| Issue | 3 |
| Pages | 436-436 |
| Publication date | 2023-02-23 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Children (JOURNAL) |
| Journal identifiers | ISSN: 2227-9067 • E-ISSN: 2227-9067 |
| Publisher | Multidisciplinary Digital Publishing Institute (PUBLISHER • CH) |
| DOI | 10.3390/children10030436 |
| PMID | 36979994 |
| OpenAlex | W4321786599 |
| Language | EN |
| Citations received | 6 |
| References cited | 58 |
Inclusive education represents one of the most challenging aspects of modern education. In recent years, a major challenge in achieving inclusivity in education has been to find modern tools that might adapt the teaching process to the needs of children with disabilities. This article investigates the possibility to use virtual reality (VR) technology to improve the learning process of children with disabilities. In this regard, a qualitative study based on the Focus Group method was conducted among 31 specialists who work with children with disabilities, with the aim of identifying potential opportunities and limits of using VR technology in the education of this category of children. The research results reveal that for most of the interviewees the VR application was a new experience; they appreciated that this technology could improve the educational process for children with disabilities and it could become a useful tool to support the education of such children. These results could have a positive impact on the activities carried out by policymakers, academia, and the economic environment in their efforts to implement policies aimed at improving the inclusive education system. To this end, some VR applications could be developed in a collaborative system involving IT companies and universities in the designing and implementation of these applications
Assistive technology · Human–computer interaction · Inclusion (mineral · Medical education · Pedagogy · Process (computing · Qualitative research · Sociology · Special education · Virtual reality · Augmented Reality Applications · Computer Science · Medicine · Psychology · Tactile and Sensory Interactions · Virtual Reality Applications and Impacts
Examining pre-service teachers' perspectives on the integration of virtual reality in teaching world history and geography
Perceived AI-driven virtual reality learning
Understanding experiences and interactions of children with Asperger’s syndrome in Virtual Reality-based learning systems
Virtual vs. traditional learning in higher education
A Novel Macro-Level Model in Evaluating Health and Safety Training Based on Virtual Reality
Using 3D web scenes to enhance flood risk awareness and climate change education in higher education
Content Analysis
Immersive VR and Education
Teachers’ Beliefs About Inclusive Education and Insights on What Contributes to Those Beliefs
A Literature Review on Immersive Virtual Reality in Education
The Use of Immersive Virtual Reality in the Learning Sciences
Advantages and challenges associated with augmented reality for education
Promoting inclusion and equity in education
Focus-group interview and data analysis
The role of affordance in the experience of virtual reality learning
Peer acceptance and peer status in relation to students’ special educational needs, migration biography, gender and socio‐economic status
Mainstream teachers’ concerns about inclusive education for children with special educational needs and disability in England under pre‐pandemic conditions
More than experience? - On the unique opportunities of virtual reality to afford a holistic experiential learning cycle
Digital technology and rights in the lives of children with disabilities
Providing inclusive education through virtual classrooms
Attitudes of teachers in Bulgarian kindergartens towards inclusive education
Factors influencing teacher self-efficacy for inclusive education
Meta-analysis of the relationship between teachers’ self-efficacy and attitudes toward inclusive education
The Right to ‘Inclusive’ Education
Triangulation in qualitative tourism research
Beyond Pokémon
| Unique citing works | 6 |
|---|---|
| Citations per year | 3 |
| Citation span | 2024 - 2026 (3) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 6 |