Cognitive Representations, Behavioral Routines and Dynamic Capabilities in Collective Problem Solving
Cognitive Representations, Behavioral Routines and Dynamic Capabilities in Collective Problem Solving
Bibliographic Data
| ID | 19407339 |
|---|---|
| Authors | Jian-An WANG (0000-0001-9611-0869), Gang Zhang (0000-0002-0608-7042) |
| Year | 2010 |
| Volume | 42 |
| Issue | 8 |
| Pages | 862-874 |
| Publication date | 2010-09-17 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Acta Psychologica Sinica (JOURNAL) |
| Journal identifiers | ISSN: 0439-755X |
| Publisher | China Science Publishing & Media Ltd (PUBLISHER) |
| DOI | 10.3724/sp.j.1041.2010.00862 |
| OpenAlex | W2354451272 |
| Language | EN |
| Citations received | 1 |
| References cited | 13 |
摘要: 以王建安和张钢(2008)开发的三人TTT纸牌游戏(原游戏)及其变式(变式游戏)为实验任务, 研究了集体问解决中认知表征和行为惯例对提高动态能力的作用。共有240名被试, 分成80个三人小组, 参加了前后两场各20盘游戏。80个小组按照是否被告知游戏的问题表征(即有无认知表征), 以及是玩原游戏还是玩变式游戏, 均分成4个区组来玩第一场游戏。在第二场游戏中, 4个区组都玩变式游戏。以玩每盘游戏的平均步时和在问题表征中走过的路径为指标测量惯例, 以玩第一场原游戏习得的能力向玩第二场变式游戏的迁移率来衡量动态能力。结果发现:一方面, 适当的认知表征有助于提高集体问题解决的动态能力; 另一方面, 没有适当认知表征支持的行为惯例反而会阻碍动态能力的发展。概括地说, 动态能力的决定因素是认知表征而不是行为惯例
Cognition · Cognitive psychology · Cognitive science · Cognitive Science and Mapping · Complex Systems and Decision Making · Computer Science · Cultural Differences and Values · Neuroscience · Psychology
| Citations per year | 0.08 |
|---|---|
| Citation span | 2013 - 2013 (1) |
| Highly cited | No |