ArchHouseGenerator – A Framework for House Generation
Bibliographic Data
| ID | 19544530 |
|---|---|
| Authors | Nuno Rodrigues (0000-0002-0953-6018, Instituto Politécnico de Leiria), Luís Magalhães (University of Trás-os-Montes and Alto Douro), João Paulo Moura (0000-0002-4543-0237, University of Trás-os-Montes and Alto Douro), Alan Chalmers (0000-0002-1724-1500, University of Warwick), Filipe Santos (0000-0002-6449-9061, Instituto Politécnico de Leiria), Leonel Caseiro Morgado (0000-0001-5517-644X, University of Trás-os-Montes and Alto Douro), Leonel Morgado |
| Year | 2010 |
| Volume | 2 |
| Issue | 5 |
| Publication date | 2010-02-26 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Journal of Virtual Worlds Research (JOURNAL) |
| Journal identifiers | ISSN: 1941-8477 • E-ISSN: 1941-8477 |
| Publisher | Virtual Worlds Institute, Inc (PUBLISHER) |
| DOI | 10.4101/jvwr.v2i5.846 |
| OpenAlex | W2289194717 |
| Language | EN |
| Citations received | 1 |
| References cited | 1 |
The manual creation of virtual environments is a demanding and costly task. With the increasing demand for more complex models in different areas, such as the design of virtual worlds, video games and computer animated movies the need to generate them automatically has become more necessary than ever.This paper presents a framework for the automatic generation of houses based on architectural rules. This approach has some innovating features, including the implementation of architectural rules, and produces 2D floor plans as well as complete 3D models, with a high level of detail, in just a few seconds. To evaluate the framework two different applications were developed and the output models were tested for different fields of application (e.g. virtual worlds). The results obtained contain evidences that the proposed framework may lead to the development of several specific applications to produce accurate 3D models of houses representing different realities (e.g. civilizations, epochs, etc.)
Human–computer interaction · Metaverse · Software engineering · Systems engineering · Virtual reality · 3D Modeling in Geospatial Applications · 3D Surveying and Cultural Heritage · Architecture and Computational Design · Computer Science · Engineering
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,08 |
| Citation span | 2014 - 2014 (1) |
| Citation velocity | historical |
| Highly cited | No |