Associating Automatic Natural Language Processing to Serious Games and Virtual Worlds
Bibliographic Data
| ID | 19544651 |
|---|---|
| Authors | Treveur Bretaudière (Centre National de la Recherche Scientifique), Samuel Cruz-Lara, Samuel Cruz‐Lara (Centre National de la Recherche Scientifique), Lina María Rojas Barahona |
| Year | 2011 |
| Volume | 4 |
| Issue | 3 |
| Publication date | 2011-12-22 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Journal of Virtual Worlds Research (JOURNAL) |
| Journal identifiers | ISSN: 1941-8477 • E-ISSN: 1941-8477 |
| Publisher | Virtual Worlds Institute, Inc (PUBLISHER) |
| DOI | 10.4101/jvwr.v4i3.6124 |
| OpenAlex | W2588096045 |
| Language | EN |
| References cited | 2 |
We present our current research activities associating automatic natural language processing to serious games and virtual worlds. Several interesting scenarios have been developed: language learning, natural language generation, multilingual information, emotion detection, real-time translations, and non-intrusive access to linguistic information such as definitions or synonyms. Part of our work has contributed to the specification of the Multi Lingual Information Framework [ISO FDIS 24616], (MLIF,2011). Standardization will grant stability, interoperability and sustainability of an important part of our research activities, in particular, in the framework of representing and managing multilingual textual information
Human–computer interaction · Interoperability · Metaverse · Natural language · Natural language processing · Standardization · Virtual reality · World Wide Web · Computer Science · Engineering · Language, Metaphor, and Cognition · Natural Language Processing Techniques · Speech and dialogue systems · Artificial Intelligence
| Highly cited | No |
|---|