Computer Games as a Sociocultural Phenomenon
Games Without Frontiers - War Without Tears
Bibliographic Data
| ID | 19927685 |
|---|---|
| Editors | Andreas Jahn-Sudmann, Ralf Stockmann |
| Year | 2008 |
| Publication date | 2008-01-01 |
| Open Access | Yes |
| Type | BOOK |
| Venue | Computer Games As a Sociocultural Phenomenon (SOURCE_BOOK) |
| Publisher | Palgrave Macmillan UK (PUBLISHER) |
| DOI | 10.1057/9780230583306 |
| OpenAlex | W2506186660 |
| Open Library | OL27993102M |
| ISBN | 9780230583306 |
| Language | EN |
| Citations received | 8 |
Internationally renowned media and literature scholars, social scientists, game designers and artists explore the cultural potential of computer games in this rich anthology, which introduces the late
Epistemology · Phenomenon · Sociocultural evolution · Sociology · Anthropology · Computer Science · Digital Games and Media · Philosophy · Computer games · Computerspiel · Cultural · Cultural Policy · Media Studies · Political science · Popular Culture · Public policy · Social aspects · Social Science · Social theory · Society · Soziokultureller Wandel · Technology: general issues · Video games
Elements of Anti-World in the Game Universe of The Witcher
Untergang spielen
Measuring the sociocultural appeal of SNS games in Taiwan
Futurity as an Effect of Playing Horizon
The Philosophy of Computer Games
The Creation of Narrative in Tabletop Role-Playing Games
Avatars of Whiteness
Gaming World Politics
| Unique citing works | 8 |
|---|---|
| Citations per year | 0,5 |
| Citation span | 2010 - 2023 (14) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 8 |