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Gaming the Past

Using Video Games to Teach Secondary History

Bibliographic Data

ID19936669
AuthorsJeremiah McCall (0000-0002-6915-5890, corresponding author)
Year2022
Publication date2022-11-11
Open AccessNo
TypeBOOK
VenueGaming the Past (SOURCE_BOOK)
PublisherRoutledge (PUBLISHER • GB)
DOI10.4324/9781003272229
OpenAlexW1553288058
ISBN9781003272229
Open LibraryOL38334364M
LanguageEN
Citations received29

Why Play Historical Simulation Games: Making the Case to Administrators, Parents, Colleagues, and Students * What Makes a Valid Simulation Game? * Matching Genres of Historical Simulation Games to History and Social Studies Curricular Content * Instructional Strategies * Putting it all together: Learning Exercises, Assessments, and Sample Lesson Plans

Mathematics education · Multimedia · Social studies · Video game · Computer Science · Digital Games and Media · Educator Training and Historical Pedagogy · History · Innovative Teaching Methodologies in Social Sciences · Mathematics · Psychology · Education · Simulation methods · Study and teaching · Video games

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Citations per year2.42
Citation span2014 - 2026 (13)
Highly citedNo

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