Imitating the Nation-State
Bibliographic Data
| ID | 20508804 |
|---|---|
| Authors | Kevin Sherman (0000-0001-5793-3336, Auckland University of Technology, corresponding author), Kevin M Sherman (Auckland University of Technology) |
| Year | 2010 |
| Volume | 13 |
| Issue | 6 |
| Pages | 844-869 |
| Publication date | 2010-09-01 |
| Peer Reviewed | Yes |
| Open Access | No |
| Type | ARTICLE |
| Venue | Information Communication & Society (JOURNAL) |
| Journal identifiers | ISSN: 1369-118X • E-ISSN: 1468-4462 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/13691180903390877 |
| OpenAlex | W2083405567 |
| Language | EN |
| Citations received | 1 |
| References cited | 24 |
This exploratory research considers the implications to actual world (AW) nations and attachments of an online virtual world (OVW) which mimics so many aspects of AW nation-states. Using Lessing's interrogation of mimesis as a framing device, this paper presents the results of a quantitative investigation that examines the relationship between the competing loyalties of AW nations and the OVW of Second Life (SL). To that end, a subsample of 212 members of SL completed an online survey which measured five aspects of the national and SL attachment, including a section in which participants ranked their concern for fellow co-nationals (CNs) versus their concern for fellow Second Lifers (SLers). Analyses of the data produced four main findings. First, 45 per cent of participants ranked their concern for their fellow SLers above that of their fellow CNs. Second, those who preferred SLers were significantly less attached to their AW nations than those who preferred CNs. Third, the SLer-preferred, on average, considered SL to be like a world, while the CN-preferred were more ambivalent in this regard. Fourth, gender differences indicate that males who preferred SLers spent most of their time in the SL engaged in activities while females who preferred SLers spent most of their time in the SL engaged in communicatory socializing. Discussion of these results focuses on notions of cosmopolitanism versus nation-statehood and uses the category of gender to illustrate the implications of mimesis to the durability of the phenomenon of nation-statehood
Ambivalence · Cosmopolitanism · Geography · Interrogation · Political science · Politics · Sociology · Gender Studies · Gender, Feminism, and Media · Gothic Literature and Media Analysis · Law · Media, Religion, Digital Communication · Psychology · Social Psychology
Synthetic Worlds
Understanding Computer Game Cultures a Situated Approach
Communicating Global Activism
Social Identity
The Demographics, Motivations, and Derived Experiences of Users of Massively Multi-User Online Graphical Environments
Meeting in the Ether
The crisis of the state in a globalizing world
Unintended Outcomes in Second Life
Gaming at a LAN event
Gender and Computer Games
Coming of Age in Second Life
The Interface Between Ethnic and National Attachment
Toward a Measure of Patriotic and Nationalistic Attitudes
On the Varieties of National Attachment
American Patriotism, National Identity, and Political Involvement
Imagined Communities. Reflections on the Origin and Spread of Nationalism
Does WoW Change Everything
A Ludicrous Discipline? Ethnography and Game Studies
Masculinity and nationalism
| Unique citing works | 1 |
|---|---|
| Citations per year | 0,1 |
| Citation span | 2016 - 2016 (1) |
| Citation velocity | historical |
| Highly cited | No |
| Citation types | Neutral: 1 |