Problematic online gaming, subjective health complaints, and depression among adolescent gamers from the United States
The role of console-gaming aggression
Bibliographic Data
| ID | 21190896 |
|---|---|
| Authors | Michelle F Wright (0000-0002-6703-8586, DePaul University, corresponding author), Sebastian Wach (0000-0003-2787-6646, University of Potsdam) |
| Year | 2022 |
| Volume | 16 |
| Issue | 3 |
| Pages | 451-460 |
| Publication date | 2022-07-03 |
| Open Access | No |
| Type | ARTICLE |
| Venue | Journal of Children and Media (JOURNAL) |
| Journal identifiers | ISSN: 1748-2798 • E-ISSN: 1748-2801 |
| Publisher | Informa UK Limited (PUBLISHER • GB) |
| DOI | 10.1080/17482798.2022.2036211 |
| OpenAlex | W4213259933 |
| Language | EN |
| Citations received | 4 |
| References cited | 10 |
The purpose of this study was to examine the longitudinal relationship between problematic online gaming and subjective health complaints and depressive symptoms, and the moderation of console-gaming aggression (i.e. verbal aggression, camping, trolling) in this relationship. Participants were 202 adolescents (86% boys; M age = 12.99 years) in the 7th or 8th grade who played first-person shooter games. They completed questionnaires on problematic online gaming, console-gaming aggression, subjective health complaints, and depressive symptoms. Six months later (Time 2), they completed questionnaires on subjective health complaints and depressive symptoms again. Findings revealed that problematic online gaming and console-gaming aggression were positive predictors of Time 2 subjective health complaints and depressive symptoms, while controlling for Time 1 levels and gender. Moderating effects were found as well, indicating that high levels of console-gaming aggression increased the positive relationship between problematic online gaming and depressive symptoms. These effects were also replicated for verbal aggression, problematic online gaming, and subjective health complaints. These findings suggest the importance of considering the implications of console-gaming aggression and problematic online gaming for the physical and mental health of adolescents
Aggression · Anxiety · Depressive symptoms · Developmental psychology · Injury prevention · Medical emergency · Mental health · Moderation · Occupational safety and health · Poison control · Psychiatry · Suicide prevention · Child Development and Digital Technology · Clinical Psychology · Digital Games and Media · Human Factors and Ergonomics · Impact of Technology on Adolescents · Medicine · Psychology · Social Psychology
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| Citations per year | 4 |
|---|---|
| Citation span | 2025 - 2026 (2) |
| Highly cited | No |