Finding the fun
Towards a playful archaeology
Bibliographic Data
| ID | 2131366 |
|---|---|
| Authors | Aris Politopoulos (0000-0002-7613-1264, Leiden University, corresponding author), Angus A A Mol, Angus Mol (0000-0001-5448-3712, Leiden University), Sybille Lamme (0000-0001-8340-8412, Leiden University), Sybille Lammes |
| Year | 2023 |
| Volume | 30 |
| Issue | 1 |
| Pages | 1-15 |
| Publication date | 2023-06-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Archaeological Dialogues (JOURNAL) |
| Journal identifiers | ISSN: 1380-2038 • E-ISSN: 1478-2294 |
| Publisher | Cambridge University Press (CUP) (PUBLISHER) |
| DOI | 10.1017/s1380203823000053 |
| OpenAlex | W4381513910 |
| Language | EN |
| Citations received | 9 |
| References cited | 1 |
Games and other forms of play are core human activities, as vitally constitutive of cultural and social practices in the past as they are today. Consequently, play, games and fun should be central in archaeological theory, but our review shows they are anything but. Instead, very few studies deal with these concepts at all, and most of those that do focus on how the affordances play offers link it to ritual, power or other 'more serious' phenomena. Here, we offer an explanation as to why play has taken such a backseat in archaeological thought and practice, relating it to the ambivalent aesthetics of having fun with the past in our own discipline. Building on our own playful practices and those of other scholars in the ancient board gaming and archaeogaming communities, we propose a move towards a more playful archaeology, which can provide us with a new window into the past as well as into our own professional practices
Aesthetics · Affordance · Ambivalence · Archaeology · Art · Power (physics · Sociology · Artificial Intelligence in Games · Digital Games and Media · Gambling Behavior and Treatments · History · Psychology · Social Psychology
Everyday Reorientation
Experimental Archaeogaming
Gamifying the Past
Towards New Futures for Archaeological Data Production
Are We Metamodern? The Structure of Today’s Archaeology from the Perspective of Cultural Studies
Archaeology as Worldbuilding
The Maya Enlightenment
Temple tax and dove Trader
Games and gamification in archaeology
| Unique citing works | 9 |
|---|---|
| Citations per year | 4,5 |
| Citation span | 2024 - 2026 (3) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 9 |