Annual Research Review
Emergence of problem gambling from childhood to emerging adulthood: a systematic review
Bibliographic Data
| ID | 21344409 |
|---|---|
| Authors | Jérémie Richard (0000-0001-9893-1353, Department of Educational and Counselling Psychology, International Centre for Youth Gambling Problems and High‐Risk Behaviors McGill University Montreal Quebec Canada), Serena M King (0000-0001-6898-2627, Department of Psychology Hamline University St. Paul Minnesota USA) |
| Year | 2023 |
| Volume | 64 |
| Issue | 4 |
| Pages | 645-688 |
| Publication date | 2023-04-01 |
| Peer Reviewed | Yes |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | Journal of Child Psychology and Psychiatry (JOURNAL) |
| Journal identifiers | ISSN: 0021-9630 • E-ISSN: 1469-7610 |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1111/jcpp.13713 |
| Language | EN |
| Citations received | 8 |
| References cited | 125 |
A narrative review of qualitative studies exploring the normalization of gambling for youth and younger adults
Journeys Towards Harm Among Young Adult Sports Bettors
Problem gambling among working youth in Southeast Türkiye
Adverse Childhood Experiences, Problem Gambling and Disordered Gaming
The Dual Burden of Emerging Adulthood
The odds of harm
Alternative hypotheses regarding the association between early engagement in gambling and gambling‐like activities and later problem gambling – a commentary on Richard and King (2023)
The dynamics of problematic gaming in e-sports through the lens of Fifa gaming
Diagnostic and Statistical Manual of Mental Disorders
Diagnostic and Statistical Manual of Mental Disorders, Fourth Edition, Text Revision (DSM-IV-TR)
Associations between loot box use, problematic gaming and gambling, and gambling-related cognitions
Prevalence of Adolescent Problem Gambling
The Panas-X
A Domain-Specific Risk-Taking (Dospert) scale for adult populations
The Gambling Related Cognitions Scale (GRCS)
Adolescents and loot boxes
Assessment of symptoms of DSM-IV anxiety and depression in children
Risk Taking in Adolescence
A pathways model of problem and pathological gambling
The Warwick-Edinburgh Mental Well-being Scale (WEMWBS)
The PRISMA 2020 statement
The Strengths and Difficulties Questionnaire
Short screening scales to monitor population prevalences and trends in non-specific psychological distress
Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders
Developing the DSM-IV-DSM-IV Criteria to Identify Adolescent Problem Gambling in Non-Clinical Populations
Loot Boxes, Gambling, and Problem Gambling Among Young People
Between two worlds
Conduct problems and depressive symptoms in association with problem gambling and gaming
Young people who purchase loot boxes are more likely to have gambling problems
Harm severity in internet gaming disorder and problem gambling
Is heart rate variability biofeedback useful in children and adolescents? A systematic review
Development and Validation of a Game Addiction Scale for Adolescents
An international consensus for assessing internet gaming disorder using the new DSM ‐5 approach
Measuring problem video game playing in adolescents
Exploring the dimensions of nomophobia
Measuring DSM-5 internet gaming disorder
Pathological gambling among adolescents
Toward the development of an adolescent gambling problem severity scale
Measuring pathological gambling in children
Personality, Perceived Luck and Gambling Attitudes as Predictors of Gambling Involvement
The Nods–CLiP
Is Video-Game Playing a Risk Factor for Pathological Gambling in Australian Adolescents
Is adolescence a time of heightened risk taking? An overview of types of risk-taking behaviors across age groups
Development and validation of brief measures of positive and negative affect
The Gambling Factors Related with the Level of Adolescent Problem Gambler
Problem Gambling in Chinese American Adolescents
Unhealthy Gambling Amongst New Zealand Secondary School Students
Problem Gambling in Early Adulthood
Adolescent Gambling Behaviour, Attitudes, and Gambling Problems
An Exploratory Study of Interrelationships Between Social Casino Gaming, Gambling, and Problem Gambling
Factors associated with adolescent online and land-based gambling in Canada
An examination of internet and land-based gambling among adolescents in three Canadian provinces
Factors associated with social casino gaming among adolescents across game types
Internet gambling
Speculating on Steam
The gamblification of digital games
ESports, skins and loot boxes
Emerging adulthood
A Global Measure of Perceived Stress
Live Streaming, Playing, and Money Spending Behaviors in eSports
Esports Research
New Well-being Measures
| Unique citing works | 8 |
|---|---|
| Citations per year | 2,67 |
| Citation span | 2023 - 2026 (4) |
| Citation velocity | current |
| Highly cited | No |
| Citation types | Neutral: 7 |