The Vital Few
Exploring the Role of Expertise in the Process of Team Creativity
Bibliographic Data
| ID | 21345269 |
|---|---|
| Authors | Gang Zhang (0000-0002-0608-7042, Zhejiang University China), Huihui Li (0000-0001-5736-7709, Zhejiang University China), Shimei Yan (0000-0002-4279-0085, Zhejiang University China, corresponding author) |
| Year | 2021 |
| Volume | 55 |
| Issue | 2 |
| Pages | 464-475 |
| Publication date | 2021-06-01 |
| Open Access | Yes |
| Type | ARTICLE |
| Venue | The Journal of Creative Behavior (JOURNAL) |
| Journal identifiers | ISSN: 0022-0175 • E-ISSN: 2162-6057 |
| Publisher | Wiley (PUBLISHER • GB) |
| DOI | 10.1002/jocb.466 |
| OpenAlex | W3046639956 |
| Language | EN |
| References cited | 51 |
This study provides insight into the role of expertise in the process of team creativity. Existing process models, that is, the random variation model and the creative synthesis model, either fail to treat team as an independent creative entity or neglect the differentiation in the voice of individual members in team creative process. In contrast, this study recognizes the role of expertise in shaping the process of team creativity and presents an alternative model, the vital few model (experts as “vital few”). An agent‐based simulation was designed to examine the validity of this model. Agent teams generated team creativity both more efficiently and effectively when expertise was employed to reorganize existing knowledge and integrate new knowledge. The results indicate that the vital few model is a more explanatory model compared to the existing models for the process of team creativity. Discussion focuses on contributions of the vital few model, limitations of this study, as well as directions for future research
Creativity · Knowledge management · Process (computing) · Process management · Computer Science · Creativity in Education and Neuroscience · Engineering · Innovation and Knowledge Management · Psychology · Social Psychology · Team Dynamics and Performance
Status Characteristics and Social Interaction
Approaches to organizational design
Origins of Genius
Openness to Experience Enhances Creativity
The structure of ill structured problems
Models of the Creative Process
When Collections of Creatives Become Creative Collectives
Modeling reciprocal team cohesion–performance relationships, as impacted by shared leadership and members’ competence.
From Risk, Uncertainty, and Profit
A Cross-Level Perspective on Employee Creativity
Idea-Generation in Naturally Occurring Contexts
Group-Level Exploration and Exploitation
Explaining dyadic expertise use in knowledge work teams
Beyond top‐down and bottom‐up work redesign
Blind variation and selective retentions in creative thought as in other knowledge processes
Status, identity, and ability in the formation of trust
Status Characteristics and Social Interaction
Predicting performance expectations from affective impressions
| Highly cited | No |
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