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Comparing the impact of physical and virtual manipulatives in different science domains among preschoolers

Bibliographic Data

ID21392927
AuthorsYvoni Pavlou (0000-0002-4893-1846, Research in Science and Technology Education Group University of Cyprus Nicosia Cyprus, corresponding author), Zacharias C Zacharia (0000-0002-6381-0962, Research in Science and Technology Education Group University of Cyprus Nicosia Cyprus), Marios Papaevripidou (0000-0002-2008-1464, Research in Science and Technology Education Group University of Cyprus Nicosia Cyprus)
Year2024
Volume108
Issue4
Pages1162-1190
Publication date2024-07-01
Peer ReviewedYes
Open AccessYes
TypeARTICLE
VenueScience Education (JOURNAL)
Journal identifiersISSN: 0036-8326 • E-ISSN: 1098-237X
PublisherWiley (PUBLISHER • GB)
DOI10.1002/sce.21869
OpenAlexW4394009393
LanguageEN
Citations received2
References cited91

This study aimed to investigate whether the presence (when using physical manipulatives [PMs]) or absence (when using virtual manipulatives [VMs]) of haptic sensory feedback (i.e., open‐ended haptic manipulation of physical materials with the use of the hands) during experimentation can impact preschoolers’ conceptual understanding of concepts concerning three different subject domains (i.e., balance beam, sinking/floating, and springs). The participants were 132 preschoolers (5–6 years old), 44 per subject domain, who were equally divided into two conditions differing in the means of experimentation (PM or VM) they used. The data of this exploratory study were collected through clinical interviews and analyzed both qualitatively and quantitatively. The findings indicated that preschoolers’ mean score improved in both conditions for each subject domain, (probably) as a result of their participation in the experimentation phase of the interviews, across all domains and conditions. No statistically significant difference in preschoolers’ learning between the two conditions was found in the balance beam domain. In the sinking/floating domain, VM were found to be more conducive to preschoolers’ learning than PM, whereas in the springs domain PM were found to have enhanced preschoolers’ learning more than VM did. These findings have important implications for science teaching and learning in the early childhood years. First, we provide information on when PM or VM is conducive to kindergarteners’ science learning. Second, we report on how prior embodied knowledge, established through haptic sensory input and related to the task at hand, affects learning through PM or VM experimentation

Cognitive psychology · Developmental psychology · Domain (mathematical analysis) · Early childhood · Early childhood education · Embodied cognition · Exploratory research · Haptic technology · Mathematics education · Science education · Simulation · Subject (documents) · Task (project management) · Artificial Intelligence · Computer Science · Engineering · Hearing Impairment and Communication · Mathematics · Psychology · Tactile and Sensory Interactions · Virtual Reality Applications and Impacts

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Unique citing works2
Citations per year1
Citation span2024 - 2026 (3)
Citation velocitycurrent
Highly citedNo
Citation typesNeutral: 2
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